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VR-Forces 5.0.2 Developer's Guide
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Public Member Functions | |
| trpgRange (void) | |
| ~trpgRange (void) | |
| trpgRange (const trpgRange &) | |
| void | SetCategory (const char *cat, const char *subCat) |
| void | GetCategory (char *cat, int maxCatLen, char *subCat, int maxSubCatLen) const |
| void | SetLodInfo (double in, double out) |
| void | GetLodInfo (double &in, double &out) const |
| void | SetPriority (int) |
| void | GetPriority (int &) const |
| bool | Write (trpgWriteBuffer &) |
| bool | Read (trpgReadBuffer &) |
| bool | Print (trpgPrintBuffer &) const |
| void | Reset (void) |
| bool | operator== (const trpgRange &) const |
| trpgRange & | operator= (const trpgRange &) |
Public Member Functions inherited from trpgReadWriteable | |
| trpgReadWriteable () | |
| const char * | getErrMess () const |
Public Member Functions inherited from trpgCheckable | |
| trpgCheckable (void) | |
| virtual | ~trpgCheckable (void) |
| bool | isValid (void) const |
| virtual TeAttrHdl | GetHandle () const |
| virtual void | SetHandle (TeAttrHdl hdl) |
Protected Attributes | |
| double | inLod |
| double | outLod |
| char * | category |
| char * | subCategory |
| int | priority |
Protected Attributes inherited from trpgReadWriteable | |
| char | errMess [512] |
Protected Attributes inherited from trpgCheckable | |
| bool | valid |
| TeAttrHdl | handle |
| bool | writeHandle |
| trpgRange::trpgRange | ( | void | ) |
| trpgRange::~trpgRange | ( | void | ) |
| trpgRange::trpgRange | ( | const trpgRange & | ) |
Copy constructor.
Set the name and subName (can be NULL)
Get the lod info (this will be duplicated in the trpgLod node) However, you may want to change these values yourself during a run.
| void trpgRange::SetPriority | ( | int | ) |
Set the priority.
| void trpgRange::GetPriority | ( | int & | ) | const |
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Writes this class to a write buffer.
Implements trpgReadWriteable.
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Reads this class from a read buffer.
Reimplemented from trpgReadWriteable.
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Prints this class to a print buffer.
Reimplemented from trpgReadWriteable.
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Reset back to a clean state.
Implements trpgReadWriteable.
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