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VR-Forces 5.0.2 Developer's Guide
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Structure holds a complete single-backend snapshot state in memory.
Public Types | |
| typedef std::vector < std::string * > | OOB |
Public Member Functions | |
| DtInMemorySnapshot () | |
| virtual | ~DtInMemorySnapshot () |
Public Attributes | |
| int | myId |
| double | mySimTime |
| bool | myIsPeriodic |
| OOB | myOob |
| std::string | myPlans |
| std::string | myScenarioExtras |
| std::string | myScenarioScripts |
| std::string | myOrbat |
| DtScenario | myScenarioInformation |
| typedef std::vector<std::string*> DtInMemorySnapshot::OOB |
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inline |
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virtual |
| int DtInMemorySnapshot::myId |
| double DtInMemorySnapshot::mySimTime |
| bool DtInMemorySnapshot::myIsPeriodic |
| OOB DtInMemorySnapshot::myOob |
| std::string DtInMemorySnapshot::myPlans |
| std::string DtInMemorySnapshot::myScenarioExtras |
| std::string DtInMemorySnapshot::myScenarioScripts |
| std::string DtInMemorySnapshot::myOrbat |
| DtScenario DtInMemorySnapshot::myScenarioInformation |