Configuration options for DtNavArea.
| DtNavAreaConfig::DtNavAreaConfig |
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| int DtNavAreaConfig::workingMemorySize |
Size (in MB) used when initializing working memory blocks within GameWare. Note that multiple blocks of this size are allowed, so this is not an overall limit.
| double DtNavAreaConfig::queryTimeBudget |
The time budget per frame for path queries in ms. Default value is 1.
| bool DtNavAreaConfig::regenerateAtRuntime |
Whether nav data should be regenerated at runtime.
| int DtNavAreaConfig::maxRegenerationThreads |
Maximum number of threads performing nav data regeneration at a time.
| double DtNavAreaConfig::regenerationDelay |
Minimum delay between an event resulting in nav data regeneration and the start of the regeneration thread.
| DtFilename DtNavAreaConfig::regenerationFileDirectory |
The directory in which nav data regeneration files should be stored.
The documentation for this struct was generated from the following file:
- /data/exports/nrhent7-1/nightly/docs/vrForces.vrf5-0-branch/include/vrfNavigation/navArea.h