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VR-Forces 5.0.2 Developer's Guide
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Map that keep track of the ground feature tiles generated.
Public Member Functions | |
| GroundFeatureProcess (const TileKey &tileKey, const std::string &groundLayerName) | |
| bool | operator== (const GroundFeatureProcess &rhs) const |
| bool | operator< (const GroundFeatureProcess &rhs) const |
Public Attributes | |
| TileKey | myTileKey |
| std::string | myGroundLayerName |
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inline |
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inline |
References myGroundLayerName, and myTileKey.
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inline |
References myGroundLayerName, and myTileKey.
| TileKey GroundFeatureProcess::myTileKey |
Referenced by operator<(), and operator==().
| std::string GroundFeatureProcess::myGroundLayerName |
Referenced by operator<(), and operator==().