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VR-Forces 5.0.2 Developer's Guide
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cull shader will cull/lod instance geometries and generate a list of instances that are visible. This is simply a list of
Public Attributes | |
| int | myInstanceId |
| int | myModelId |
| int | myGeometryIndex |
| int | myUserData |
| int makVrv::DtIndirectGpuOutputInstance::myInstanceId |
| int makVrv::DtIndirectGpuOutputInstance::myModelId |
| int makVrv::DtIndirectGpuOutputInstance::myGeometryIndex |
| int makVrv::DtIndirectGpuOutputInstance::myUserData |