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vrvControlToolkit::DtHaze_v1 Struct Reference

Change haze state in VR-Vantage.

Inheritance diagram for vrvControlToolkit::DtHaze_v1:
Inheritance graph
[legend]

Public Member Functions

 DtHaze_v1 ()
 
 ~DtHaze_v1 ()
 
- Public Member Functions inherited from vrvControlToolkit::DtVrvControl_v1
 DtVrvControl_v1 ()
 
 ~DtVrvControl_v1 ()
 
 DtVrvControl_v1 (const DtVrvControl_v1 &orig)
 
DtVrvControl_v1operator= (const DtVrvControl_v1 &orig)
 

Public Attributes

DtFloat32 myTurbitiy
 
- Public Attributes inherited from vrvControlToolkit::DtVrvControl_v1
DtUInt32 myMagicNumber
 
DtUInt16 mySize
 
DtUInt16 myVersion
 
DtFloat32 myLibraryVersion
 
DtVrvControlTypeEnum myType
 

Constructor & Destructor Documentation

vrvControlToolkit::DtHaze_v1::DtHaze_v1 ( )
inline

CTOR.

vrvControlToolkit::DtHaze_v1::~DtHaze_v1 ( )
inline

DTOR.

Member Data Documentation

DtFloat32 vrvControlToolkit::DtHaze_v1::myTurbitiy

Haze value for VR-Vantage to use. This is the ratio of scattering due to haze to scattering due to molecules. Good values range from 1.8 (very clear) to 20.0 (heavy haze). Note that this will also impact sky color.


The documentation for this struct was generated from the following file:

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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