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Classes | Namespaces | Typedefs
vrfRemoteController.h File Reference

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Classes

class  PlanCbInfo
 
class  StmtCbInfo
 
class  PlanCompleteCbInfo
 
class  DtVrfRemoteController
 
class  DtVrfOverlayObjectModify
 
class  DtVrfIndirectArtilleryObjectModify
 

Namespaces

 makVrfEvents
 
 makVrf
 

Typedefs

typedef void(* DtScenarioCallbackFcn )(void *usr)
 
typedef void(* DtScenarioAboutToBeSavedCallbackFcn )(DtScenario &, void *usr)
 
typedef bool(* DtPreserveMappingsFcn )(void *usr)
 
typedef void(* DtJoystickControlResponseFcn )(DtIfJoystickControlsResponse *map, void *usr)
 
typedef void(* DtBackendSaveCallbackFcn )(const DtSimulationAddress &addr, DtSaveResult result, void *usr)
 
typedef void(* DtScenarioSavedCallbackFcn )(DtSaveResult result, const DtString &sError, void *usr)
 
typedef void(* DtCheckpointSavedCallbackFcn )(DtSaveResult result, double, void *usr)
 
typedef void(* DtVrfObjectCreatedCallbackFcn )(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
 
typedef void(* DtOverlayCreatedCallbackFcn )(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, DtVrfOverlayObjectModify *usr)
 
typedef void(* DtIndirectArtilleryCreatedCallbackFcn )(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
 
typedef void(* DtObjectConsoleMessageCallbackFcn )(const DtUUID &id, int notifyLevel, const DtString &message, void *usr)
 
typedef void(* DtBackendConsoleMessageCallbackFcn )(const DtSimulationAddress &id, int notifyLevel, const DtString &message, void *usr)
 
typedef void(* DtServerRequestResponseCallbackFcn )(const DtIfServerRequestResponse &response, void *usr)
 

Typedef Documentation

typedef void(* DtScenarioCallbackFcn)(void *usr)
typedef void(* DtScenarioAboutToBeSavedCallbackFcn)(DtScenario &, void *usr)
typedef bool(* DtPreserveMappingsFcn)(void *usr)

Used by saveScenario to determine if original (true) or new mappings should be saved.

typedef void(* DtJoystickControlResponseFcn)(DtIfJoystickControlsResponse *map, void *usr)
typedef void(* DtBackendSaveCallbackFcn)(const DtSimulationAddress &addr, DtSaveResult result, void *usr)
typedef void(* DtScenarioSavedCallbackFcn)(DtSaveResult result, const DtString &sError, void *usr)
typedef void(* DtCheckpointSavedCallbackFcn)(DtSaveResult result, double, void *usr)
typedef void(* DtVrfObjectCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
typedef void(* DtOverlayCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, DtVrfOverlayObjectModify *usr)
typedef void(* DtIndirectArtilleryCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
typedef void(* DtObjectConsoleMessageCallbackFcn)(const DtUUID &id, int notifyLevel, const DtString &message, void *usr)
typedef void(* DtBackendConsoleMessageCallbackFcn)(const DtSimulationAddress &id, int notifyLevel, const DtString &message, void *usr)
typedef void(* DtServerRequestResponseCallbackFcn)(const DtIfServerRequestResponse &response, void *usr)

This function ties a request id to a particular server response. In order for the server response to be valid and to respond correctly to the client request, it must mirror back the request id from the original response.


Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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