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DtGlRenderToTexture.h File Reference

Go to the source code of this file.

Classes

struct  makVrv::DtGlRenderTextureInitializer
 
class  makVrv::DtGlRenderTexture
 

Namespaces

 makVrv
 

Macros

#define DTGLRENDERTEXTURE_FBO_DEBUG   0
 

Typedefs

typedef std::tuple< unsigned
int, void * > 
makVrv::DtGlFboAndContext
 

Detailed Description

A helper classes for creating a RTT target, optionally including depth buffer.

Macro Definition Documentation

#define DTGLRENDERTEXTURE_FBO_DEBUG   0

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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