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VR-Forces 5.0.3 Developer's Guide
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Macros | |
| #define | vec3 Vector3_32 |
| #define | uvec3 Vector3_uint32 |
| #define | vec4 Vector4_32 |
| #define | uvec4 Vector4_uint32 |
| #define | ivec4 Vector4_int |
| #define | mat4 Matrix4_32 |
Contains the defines that map glsl types to vrvGraphicsUtils' types.
| #define vec3 Vector3_32 |
| #define uvec3 Vector3_uint32 |
| #define vec4 Vector4_32 |
| #define uvec4 Vector4_uint32 |
| #define ivec4 Vector4_int |
| #define mat4 Matrix4_32 |