VR-Forces 5.0.3 Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
DtTritonWaterImpactModelInstance.h
Go to the documentation of this file.
1 /******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvTriton/vrvTriton.h>
13 
15 
17 
18 namespace Triton
19 {
20  class Impact;
21 }
22 
23 namespace makVrv
24 {
25  class DtDe;
26  class DtCoordinateConverter;
27 
35  : public DtModelInstance
36  {
37  public:
38 
41 
44 
47 
49  virtual void setVisible(bool isVisible);
50  virtual bool visible() const;
51 
53  virtual void setImpactLocation( const DtVector& location );
55  virtual const DtVector& impactLocation() const;
57 
59  virtual void setMunitionSpeed( double speed );
61  virtual double munitionSpeed() const;
63 
65  virtual void setImpactDiameter( double diameter );
67  double impactDiameter() const;
69 
71  virtual void setSprayScale( double scale );
73  double sprayScale() const;
75 
77  virtual void setMunitionMass( double mass );
79  double munitionMass() const;
81 
84  bool contributesToBound() const;
85 
87  virtual bool realize(DtModelDefinition& definition);
88 
90  virtual void createEffect();
91 
92  protected:
93 
95  virtual void slot_tritonAboutToBeDeleted();
96 
98  virtual void slot_coordinateSystemChanged();
99 
100  protected:
101  Triton::Impact* myWaterImpact;
102 
103  bool myVisible;
107  double mySprayScale;
110 
113  DtCoordinateConverter* myCoordinateConverter = nullptr;
114  };
115 }
The base class for all model instances.
Definition: DtModelInstance.h:39
Triton::Impact * myWaterImpact
Definition: DtTritonWaterImpactModelInstance.h:101
bool myVisible
Definition: DtTritonWaterImpactModelInstance.h:103
DtCoordinateConverter is the base class for &#39;local (cig) to geocentric&#39; converters.
Definition: DtCoordinateConverter.h:25
A model of a triton water impact, used to interface with the triton API to generate a water impact ef...
Definition: DtTritonWaterImpactModel.h:29
double myMunitionSpeed
Definition: DtTritonWaterImpactModelInstance.h:106
A model definition Interaction any number of named parameters, and also can be used to store cached d...
Definition: DtModelDefinition.h:38
Contains DLL export macros.
#define DT_DLL_VRVTRITON
Definition: vrvTriton.h:19
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Contains makVrv::DtModelInstance class.
Base class to provide boost signal/slot management.
double myMunitionMass
Definition: DtTritonWaterImpactModelInstance.h:108
double myImpactDiameter
Definition: DtTritonWaterImpactModelInstance.h:105
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Implementation of a Triton waterImpact model.
Definition: DtTritonWaterImpactModelInstance.h:34
DtSignalConnectionManager myConnections
Definition: DtTritonWaterImpactModelInstance.h:109
DtVector myImpactLocation
Definition: DtTritonWaterImpactModelInstance.h:104
double mySprayScale
Definition: DtTritonWaterImpactModelInstance.h:107

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)