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VR-Forces 5.0.3 Developer's Guide
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Basic container class that holds the status of a session of VRF sim engines.
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| DtSessionStatus () | |
| DtSessionStatus (const DtSessionStatus &orig) | |
| DtSessionStatus & | operator= (const DtSessionStatus &orig) |
| virtual | ~DtSessionStatus () |
| virtual void | setExerciseStartTime (double) |
| virtual double | exerciseStartTime () const |
| virtual void | setFrameRateMode (char) |
| virtual char | frameRateMode () const |
| virtual const DtFilename & | terrainName () const |
| virtual void | setTerrainName (const DtFilename &name) |
| virtual const DtFilename & | guiTerrainName () const |
| virtual void | setGuiTerrainName (const DtFilename &name) |
| virtual const DtString & | scenarioName () const |
| virtual void | setScenarioName (const DtString &name) |
| virtual const DtFilename & | scenarioFilename () const |
| virtual void | setScenarioFilename (const DtFilename &name) |
| virtual int | numberOfSimEngines () const |
| virtual void | setNumberOfSimEngines (int n) |
| virtual void | setSimulationModelSets (const std::vector< DtFilename > &) |
| virtual void | setSimulationModelSets (const DtRwNLengthStringVector &) |
| virtual const std::vector < DtFilename > & | simulationModelSets () const |
| virtual DtRwKeyValueList & | scenarioData () |
| virtual const DtRwKeyValueList & | scenarioData () const |
Protected Attributes | |
| DtFilename | myTerrainName |
| DtFilename | myGuiTerrainName |
| DtString | myScenarioName |
| DtFilename | myScenarioFilename |
| int | myNumberOfSimEngines |
| std::vector< DtFilename > | mySimulationModelSets |
| DtRwKeyValueList | myScenarioData |
| double | myExerciseStartTime |
| char | myFrameRateMode |
| DtSessionStatus::DtSessionStatus | ( | ) |
| DtSessionStatus::DtSessionStatus | ( | const DtSessionStatus & | orig | ) |
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| DtSessionStatus& DtSessionStatus::operator= | ( | const DtSessionStatus & | orig | ) |
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The frame rate mode of the scenario.
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The frame rate mode of the scenario.
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The terrain that is currently loaded by the sim engines in the session.
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The terrain that is currently loaded by the sim engines in the session.
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The terrain that the GUI should load (according to the loaded scenario) in the session.
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The terrain that the GUI should load (according to the loaded scenario) in the session.
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The scenario name that is currently loaded by the sim engines in the session.
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The scenario name that is currently loaded by the sim engines in the session.
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The scenario filename name that is currently loaded by the sim engines in the session. This is different than scenario name where scenario name is a short description of the scenario. This is the filename loaded.
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The scenario filename name that is currently loaded by the sim engines in the session. This is different than scenario name where scenario name is a short description of the scenario. This is the filename loaded.
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The number of simulation engines that are currently part of the session.
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The number of simulation engines that are currently part of the session.
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Simulation model sets in use.
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Simulation model sets in use.
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Simulation model sets in use.
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Access the scenario data key value list. Note that these values are returned as strings so if you're getting something which is a file path (for instance "GuiObserverViews") make sure to use it to initialize a DtFilename and then take the value from that to make sure the slashes in the file path are properly converted.
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Access the scenario data key value list. Note that these values are returned as strings so if you're getting something which is a file path (for instance "GuiObserverViews") make sure to use it to initialize a DtFilename and then take the value from that to make sure the slashes in the file path are properly converted.
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