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makVrf::DtAttackLine Class Reference

This class will display a 2D representation of the attack line. The attack line is a wedge that is drawn from the origin of the attacking to the origin of the target entity.

Inheritance diagram for makVrf::DtAttackLine:
Inheritance graph
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Public Member Functions

 DtAttackLine (makVrv::DtDe &de, int modelSet, makVrv::DtElementID sourceId, makVrv::DtElementID targetId, double wedgeSize)
 
virtual ~DtAttackLine ()
 
virtual void setWedgeSize (double)
 
DtAttackLineAttachableUpdaterAgent * updater ()
 
- Public Member Functions inherited from makVrf::Dt2DAreaFacade
 Dt2DAreaFacade (makVrv::DtAgentManagerInterface &, makVrv::DtSceneObjectAgent *agent, makVrv::DtElementID id, int modelSet)
 
 Dt2DAreaFacade (makVrv::DtAgentManagerInterface &, int modelSet, makVrv::DtElementID id, bool distribute=false)
 
virtual ~Dt2DAreaFacade ()
 
virtual void setSolid (bool)
 
virtual void setFillPattern (const std::vector< unsigned int > &)
 
virtual void updateColors ()
 
virtual void setFillPattern (makVrv::vrvTacticalGraphicUtilities::FillStyle)
 
virtual void setGroup (int)
 
- Public Member Functions inherited from makVrf::DtAreaFacadeBase
 DtAreaFacadeBase (makVrv::DtAgentManagerInterface &, makVrv::DtSceneObjectAgent *agent, makVrv::DtElementID id, int modelSet)
 
 DtAreaFacadeBase (makVrv::DtAgentManagerInterface &, int modelSet, makVrv::DtElementID id, bool distribute=false)
 
virtual ~DtAreaFacadeBase ()
 
virtual void setModelDefinition (const std::string &)
 
virtual void setColor (float r, float g, float b, float a)
 
virtual void setOutsideColor (float r, float g, float b, float a)
 
virtual void setSelectedOutsideColor (float r, float g, float b, float a)
 
virtual void setInsideColor (float r, float g, float b, float a)
 
virtual void setSelectedInsideColor (float r, float g, float b, float a)
 
virtual void setLineWidth (int)
 
virtual void setFill (bool)
 
virtual void setPoints (const std::vector< DtVector > &, const DtVector &withOffset=DtVector::zero())
 
virtual void addPoint (int index, const DtVector &)
 
virtual void setSelected (bool)
 
virtual bool selected ()
 
virtual void removePoint (int)
 
virtual void setStipplePattern (int)
 
virtual void resetOrigin ()
 
virtual void setOrigin (const DtVector &)
 
virtual const DtVectororigin () const
 
virtual void setScribed (bool)
 
virtual void setPoint (int iIndex, const DtVector &)
 
virtual void setUseDynamicOrigin (bool)
 
virtual void setVisible (bool)
 
virtual void setPickable (bool)
 
virtual const std::vector
< DtVector > & 
points () const
 
virtual makVrv::DtUniqueID uniqueId () const
 
virtual makVrv::DtElementID elementId () const
 
virtual int modelSet () const
 
makVrv::DtSceneObjectAgent * sceneObjectAgent () const
 
makVrv::DtPolygonModelAgent * polygonModelAgent () const
 

Protected Attributes

DtAttackLineAttachableUpdaterAgent * myUpdater
 
double myWedgeSize
 
makVrv::DtDemyDe
 
- Protected Attributes inherited from makVrf::Dt2DAreaFacade
makVrv::DtOverlayPolygonModelAgent * myPolygonArea
 
- Protected Attributes inherited from makVrf::DtAreaFacadeBase
makVrv::DtPolygonModelAgent * myArea
 
makVrv::DtAgentManagerInterfacemyAgentManagerInterface
 
makVrv::DtSceneObjectAgent * mySceneObjectAgent
 
bool myOwnsSceneObjectAgent
 
float myOutsideColor [4]
 
float myInsideColor [4]
 
float mySelectedOutsideColor [4]
 
float mySelectedInsideColor [4]
 
bool mySelectedInsideColorSet
 
int myLineWidth
 
int myModelSet
 
bool myFill
 
std::vector< DtVectormyControlPoints
 
bool myOriginSet
 
DtVector myOrigin
 
bool mySelected
 
bool myScribed
 
makVrv::DtElementID myElementId
 

Additional Inherited Members

- Protected Member Functions inherited from makVrf::Dt2DAreaFacade
void createPolygonModelAgent ()
 

Constructor & Destructor Documentation

makVrf::DtAttackLine::DtAttackLine ( makVrv::DtDe de,
int  modelSet,
makVrv::DtElementID  sourceId,
makVrv::DtElementID  targetId,
double  wedgeSize 
)

Will create a new scene object agent for the given model set and element id.

virtual makVrf::DtAttackLine::~DtAttackLine ( )
virtual

Member Function Documentation

virtual void makVrf::DtAttackLine::setWedgeSize ( double  )
virtual

Sets size of wedge (in degrees)

DtAttackLineAttachableUpdaterAgent* makVrf::DtAttackLine::updater ( )
inline

Updater for this line. Use to change margin, etc.

Member Data Documentation

DtAttackLineAttachableUpdaterAgent* makVrf::DtAttackLine::myUpdater
protected

Agent use to change positions of points to always point from origin to destination.

double makVrf::DtAttackLine::myWedgeSize
protected
makVrv::DtDe& makVrf::DtAttackLine::myDe
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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