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List of all members | Public Member Functions | Protected Member Functions | Protected Attributes | Friends
makVrf::DtExternalNextFrameState Class Reference
Inheritance diagram for makVrf::DtExternalNextFrameState:
Inheritance graph
[legend]

Public Member Functions

 DtExternalNextFrameState (DtStateData *sd)
 
virtual ~DtExternalNextFrameState ()
 
DtFrameStateInterfaceaddStateComponent (DtStateComponent::StateComponentType type, const DtVrfObjectParameters *=0)
 
template<typename T_Component >
T_Component * addStateComponent (bool checkWritable=false, bool isRemote=false)
 
void nextFrameRemoveStateComponent (const DtFrameStateInterface *component)
 
template<typename T_Component >
void removeStateComponents ()
 
template<typename T_Component >
const T_Component * getStateComponent (int index=0) const
 
template<typename T_Component >
std::vector< T_Component * > getStateComponentList () const
 
const DtFrameStateInterfacegetStateComponent (DtStateComponent::StateComponentType scType, int index=0) const
 
DtFrameStateInterfacegetStateComponent (DtStateComponent::StateComponentType scType, int index=0)
 
bool hasStateComponentType (DtStateComponent::StateComponentType scType) const
 
void addStateComponent (const DtFrameStateInterface *comp)
 
void addStateComponent (DtFrameStateInterface *comp)
 
template<typename T_Component >
bool isWritable ()
 
template<typename T_Component >
T_Component * getStateComponent (int index=0, bool checkWritable=true)
 
void takeControlOfComponent (DtStateComponent *)
 
const DtStringmarkingText () const
 
int numberOfFrameStates () const
 
- Public Member Functions inherited from makVrf::DtExternalFrameStateInterface
 DtExternalFrameStateInterface (DtStateData *sd)
 
virtual ~DtExternalFrameStateInterface ()
 
template<typename T_Component >
bool hasStateComponent () const
 
virtual void aboutToBeDeleted ()
 
unsigned long long legionGlobalId () const
 

Protected Member Functions

void removeStateComponent (const DtFrameStateInterface *component)
 

Protected Attributes

std::vector< std::vector
< DtFrameStateInterface * > > 
myFrameState
 
- Protected Attributes inherited from makVrf::DtExternalFrameStateInterface
DtStateDatamyStateData
 
bool myCleared
 

Friends

class DtStateData
 

Additional Inherited Members

- Public Attributes inherited from makVrf::DtExternalFrameStateInterface
boost::signals2::signal< void(const
DtExternalFrameStateInterface *)> 
signal_externalFrameStateToBeDestroyed
 

Constructor & Destructor Documentation

makVrf::DtExternalNextFrameState::DtExternalNextFrameState ( DtStateData sd)
inline
virtual makVrf::DtExternalNextFrameState::~DtExternalNextFrameState ( )
virtual

Member Function Documentation

DtFrameStateInterface* makVrf::DtExternalNextFrameState::addStateComponent ( DtStateComponent::StateComponentType  type,
const DtVrfObjectParameters = 0 
)
template<typename T_Component >
T_Component* makVrf::DtExternalNextFrameState::addStateComponent ( bool  checkWritable = false,
bool  isRemote = false 
)

Using the global state component factory, creates and adds a new state of the given type.

void makVrf::DtExternalNextFrameState::nextFrameRemoveStateComponent ( const DtFrameStateInterface component)

Goes to the state data to remove this for the next frame. This is queued, so, the state component is still available.

template<typename T_Component >
void makVrf::DtExternalNextFrameState::removeStateComponents ( )
template<typename T_Component >
const T_Component* makVrf::DtExternalNextFrameState::getStateComponent ( int  index = 0) const
inline

The current state frame data.

template<typename T_Component >
std::vector<T_Component*> makVrf::DtExternalNextFrameState::getStateComponentList ( ) const
inline
const DtFrameStateInterface* makVrf::DtExternalNextFrameState::getStateComponent ( DtStateComponent::StateComponentType  scType,
int  index = 0 
) const
inlinevirtual
DtFrameStateInterface* makVrf::DtExternalNextFrameState::getStateComponent ( DtStateComponent::StateComponentType  scType,
int  index = 0 
)
inline
bool makVrf::DtExternalNextFrameState::hasStateComponentType ( DtStateComponent::StateComponentType  scType) const
virtual
void makVrf::DtExternalNextFrameState::addStateComponent ( const DtFrameStateInterface comp)
virtual
void makVrf::DtExternalNextFrameState::addStateComponent ( DtFrameStateInterface comp)
virtual
template<typename T_Component >
bool makVrf::DtExternalNextFrameState::isWritable ( )
inline
template<typename T_Component >
T_Component* makVrf::DtExternalNextFrameState::getStateComponent ( int  index = 0,
bool  checkWritable = true 
)
inline

The current state frame data.

void makVrf::DtExternalNextFrameState::takeControlOfComponent ( DtStateComponent )
const DtString& makVrf::DtExternalNextFrameState::markingText ( ) const
virtual
int makVrf::DtExternalNextFrameState::numberOfFrameStates ( ) const
inline
void makVrf::DtExternalNextFrameState::removeStateComponent ( const DtFrameStateInterface component)
protectedvirtual

Removes the state component from the next list such that in an apply frame it will not be applied and removed from the current list. It is still current until the frame advances. Should never be called by developer directly.

Implements makVrf::DtExternalFrameStateInterface.

Friends And Related Function Documentation

friend class DtStateData
friend

Member Data Documentation

std::vector<std::vector<DtFrameStateInterface*> > makVrf::DtExternalNextFrameState::myFrameState
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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