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VR-Forces 5.0.3 Developer's Guide
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Dialog to allow user to customize object parser when inputing a file for scenario laydown.

Public Member Functions | |
| DtObjectImporter (makVrv::DtDe &de, DtScenarioDescriptionImporterExporter *imp, QWidget *parent, const Qt::WindowFlags &flags) | |
| virtual | ~DtObjectImporter () |
| virtual void | initializeForces () |
| virtual void | initializeObjectMap () |
| virtual void | import (const QString &) |
Public Attributes | |
| QWidget | myFrame |
Protected Member Functions | |
| virtual void | setupGui ()=0 |
| virtual void | importScenarioDescription () |
| virtual void | accept () |
Protected Attributes | |
| makVrv::DtDe & | myDe |
| std::map< std::string, std::string > | myTypeMap |
| DtFilename | myFile |
| DtScenarioDescriptionImporterExporter * | myImporter |
| makVrf::DtObjectImporter::DtObjectImporter | ( | makVrv::DtDe & | de, |
| DtScenarioDescriptionImporterExporter * | imp, | ||
| QWidget * | parent, | ||
| const Qt::WindowFlags & | flags | ||
| ) |
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virtual |
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virtual |
Reimplemented in makVrf::DtCsvImporter.
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virtual |
Reimplemented in makVrf::DtCsvImporter.
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virtual |
Will request of the currently selected back-end the current MSDL to SIDC code mappings. The MSDL scenario will then be imported. Any equipment or tactical graphics that do not have a valid mapping will be presented to the user for mapping. If no mappings are needed then the scenario will be sent to the back-end for import.
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protectedpure virtual |
Implemented in makVrf::DtCsvImporter, and makVrf::DtTleImporter.
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protectedvirtual |
Sends message off to back-end to import the scenario description.
Reimplemented in makVrf::DtCsvImporter, and makVrf::DtTleImporter.
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protectedvirtual |
Called to accept this dialog, will start the import process.
| QWidget makVrf::DtObjectImporter::myFrame |
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protected |
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protected |
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protected |
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protected |