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VR-Forces 5.0.3 Developer's Guide
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The Master Scenario Settings Dialog.

Public Member Functions | |
| DtScenarioSettingsDialog (makVrv::DtDe &de, QWidget *parent, Qt::WindowFlags f=Qt::Tool, bool isNewScenario=false) | |
| virtual | ~DtScenarioSettingsDialog () |
| virtual bool | chooseInitialScenarioOptions () |
| virtual void | setShowScreenElement (DtScenarioInformationWidget::DisplayElement, bool) |
| virtual void | setEnableScreenElement (DtScenarioInformationWidget::DisplayElement, bool) |
Public Attributes | |
| DtScenarioPreviewPage * | myScenarioPreviewPage |
| QPushButton * | myOkButton |
| QPushButton * | myCancelButton |
| QPushButton * | myAdvancedButton |
| QPushButton * | myPreviewButton |
Public Attributes inherited from makVrf::DtScenarioSettingsInterface | |
| boost::signals2::signal< bool(const DtScenarioLoadInformation &)> | signal_loadScenario |
Protected Slots | |
| virtual void | onOkClicked () |
Protected Attributes | |
| makVrv::DtDe & | myDe |
| DtScenarioLoadLogic * | myLogic |
| makVrf::DtScenarioSettingsDialog::DtScenarioSettingsDialog | ( | makVrv::DtDe & | de, |
| QWidget * | parent, | ||
| Qt::WindowFlags | f = Qt::Tool, |
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| bool | isNewScenario = false |
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| ) |
CTOR.
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virtual |
DTOR.
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virtual |
Allows user to choose simulation terrain and model set by calling down to the scenario preview page to do so.
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virtual |
Whether or not to show the particular screen element.
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virtual |
Whether or not to enable the display element. The setting of editable after making individual changes will clear all editable items, so, only call this after calling the main setEditable.
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protectedvirtualslot |
Tells preview page to set all information into scenario object and then signals to load that scenario.
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protected |
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protected |
| DtScenarioPreviewPage* makVrf::DtScenarioSettingsDialog::myScenarioPreviewPage |
| QPushButton* makVrf::DtScenarioSettingsDialog::myOkButton |
| QPushButton* makVrf::DtScenarioSettingsDialog::myCancelButton |
| QPushButton* makVrf::DtScenarioSettingsDialog::myAdvancedButton |
| QPushButton* makVrf::DtScenarioSettingsDialog::myPreviewButton |