Extension of Vantage ellipse arc model (overlay) to allow for only displaying of Arcs without pie legs.
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| | DtVrfOverlayEllipseArcModel (makVrv::DtDe &de, makVrv::DtUniqueID id) |
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| virtual | ~DtVrfOverlayEllipseArcModel () |
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| virtual void | setArcOnly (bool) |
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| virtual void | setWedgeSpacing (double) |
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| virtual void | setDimensions (double x, double y, const std::vector< double > &wedgeSizes) |
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| virtual void | setOutsideColor (float r, float g, float b, float a) |
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| virtual void | setInsideColor (float r, float g, float b, float a) |
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| virtual void | setOutlineWidth (float w) |
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| virtual void | setColor (float r, float g, float b, float a) |
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| virtual void | setVisible (bool b) |
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| virtual void | setFill (bool b) |
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| virtual void | setWedgeColor (int wedge, float r, float g, float b, float a) |
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| virtual void | addToScene (const makVrv::DtUniqueID &sceneObjectId, int modelSet, int visualizerType) |
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| virtual void | setStipplePattern (unsigned int) |
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| virtual void | setEventsEnabled (bool b) |
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virtual const std::vector
< double > & | wedges () const |
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| virtual void | setPosition (int vtx, const DtVector &position) |
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| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
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| | DtOsgOverlayEllipseArcModel (DtDe &de, DtUniqueID id) |
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| virtual | ~DtOsgOverlayEllipseArcModel () |
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| virtual void | setModelDefinition (const std::string &str) |
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| virtual void | setMaxAngleSegment (double angleSegmentMax) |
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| virtual void | setGeometry (double angle, double sweep) |
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| virtual void | setDimensions (double x, double y) |
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| virtual void | setCentralVertexColor (float r, float g, float b, float a) |
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| virtual void | setRelativePosition (double x, double y, double z) |
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| virtual void | setFillPattern (const std::vector< unsigned int > &) |
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| virtual void | setOutline (bool) |
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| virtual void | setSolidFillCenter (bool) |
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| virtual void | setGroup (int) |
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| | DtOverlayEllipseArcModel (DtDe &de, DtUniqueID id) |
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| virtual | ~DtOverlayEllipseArcModel () |
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| | DtModel (DtDe &de, DtUniqueID id) |
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| virtual | ~DtModel () |
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| DtModelInstance * | createModelInstance (const std::string &modelDefName, bool realize=true) |
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| virtual const std::string & | modelDefinitionName () |
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| virtual void | saveModelToFile (const std::string &filename) |
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| virtual const std::string & | className () const |
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| unsigned int | transformSize () const |
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| virtual const DtVector & | position (int vtx=0) const |
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| virtual void | removePosition (int vtx) |
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| virtual void | setPositionOffset (const DtVector &positionOffset) |
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| virtual const DtVector & | positionOffset () const |
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| virtual void | setPositionAndOrientation (int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation) |
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| virtual const DtTaitBryan & | orientation (int vtx=0) const |
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| virtual void | setOrientationOffset (const DtTaitBryan &orientationOffset) |
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| virtual const DtTaitBryan & | orientationOffset () const |
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| virtual void | enableColorBlending (bool b) |
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| virtual void | setBlendColor (float r, float g, float b, float a) |
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| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
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| virtual bool | colorBlendingEnabled () const |
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| virtual void | enableLighting (bool l) |
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| virtual int | modelSet () const |
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| const DtVector & | boundingBoxExtents () const |
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| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
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| const DtVector & | boundingBoxCenter () const |
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| virtual void | getBoundingBoxCenter (double &x, double &y, double &z) const |
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| virtual void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
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| void | setContributesToBound (bool trueOrFalse) |
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| bool | contributesToBound () const |
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| DtDe & | de () |
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| virtual void | setModelInstance (DtModelInstance *modelInstance) |
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| virtual void | promoteBackgroundModelInstance (DtModelDefinition &defintion) |
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| virtual bool | visible () const |
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| DtUniqueID | parentSceneObjectID () const |
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| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
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| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
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| virtual void | setElementId (DtUniqueID id) |
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| virtual void | removedFromSceneObject () |
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| virtual void | setSolid (bool isSolid) |
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| virtual bool | isProp () |
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| virtual void | updateMinLastFrameDistance (float distance) |
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| virtual void | resetLastFrameDistance () |
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| virtual float | minLastFrameDistance () const |
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| virtual DtModelInstance * | modelInstance () |
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| virtual const DtModelInstance * | modelInstance () const |
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| int | visualizerType () const |
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| virtual bool | supportsMultithreadedLoad () |
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| virtual void | backgroundLoad () |
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| virtual void | foregroundLoad () |
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| virtual bool | isActivelyBackgroundLoading () |
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| virtual DtLoaderHandle * | getLoadQueueHandle () |
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