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makVrv::Dt3DVolumetricLineModel Class Referenceabstract

Dt3DVolumetricLineModel is the model interface 3D volumetric lines.

The difference between this class and the Dt2DVolumetricLineModel class is that you can also specify a physical line height (in meters). This, along with a physical line width, will give this model the look of a corridor, with the original line points occupying the center of the model.

You would use this class if you want to represent a line as a 3D corridor.

By default this object is filled, however, only the top, bottom, left and right of the shape are filled. The inside volume of the object will be unfilled.

Also, by default, the shape will be scribed black. This means the outline and connecting segments will be scribed in a black color. To turn this off call setScribed(false)

Inheritance diagram for makVrv::Dt3DVolumetricLineModel:
Inheritance graph
[legend]

Public Member Functions

 Dt3DVolumetricLineModel (DtDe &de, DtUniqueID id)
 
virtual ~Dt3DVolumetricLineModel ()
 
virtual void setPhysicalLineHeight (double height)=0
 
virtual void setDimensions (double w, double h)=0
 
virtual void setPhysicalLineWidth (double width)=0
 
virtual void setPickable (bool)=0
 
virtual void setSolid (bool)=0
 
virtual void setScribed (bool)=0
 
virtual void setScribeColor (float r, float g, float b, float a)=0
 
virtual void setScribeWidth (float)=0
 
virtual void setUseDynamicOrigin (bool)=0
 
virtual void setColor (float r, float g, float b, float a)=0
 
virtual void setOutsideColor (float r, float g, float b, float a)=0
 
virtual void setInsideColor (float r, float g, float b, float a)=0
 
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 
virtual ~DtModel ()
 
DtModelInstancecreateModelInstance (const std::string &modelDefName, bool realize=true)
 
virtual void setModelDefinition (const std::string &str)
 
virtual const std::string & modelDefinitionName ()
 
virtual void saveModelToFile (const std::string &filename)
 
virtual const std::string & className () const
 
unsigned int transformSize () const
 
virtual void setPosition (int vtx, const DtVector &position)
 
virtual const DtVectorposition (int vtx=0) const
 
virtual void removePosition (int vtx)
 
virtual void setPositionOffset (const DtVector &positionOffset)
 
virtual const DtVectorpositionOffset () const
 
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 
virtual void setPositionAndOrientation (int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)
 
virtual const DtTaitBryan & orientation (int vtx=0) const
 
virtual void setOrientationOffset (const DtTaitBryan &orientationOffset)
 
virtual const DtTaitBryan & orientationOffset () const
 
virtual void enableColorBlending (bool b)
 
virtual void setBlendColor (float r, float g, float b, float a)
 
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 
virtual bool colorBlendingEnabled () const
 
virtual void enableLighting (bool l)
 
virtual int modelSet () const
 
const DtVectorboundingBoxExtents () const
 
void getBoundingBoxExtents (double &x, double &y, double &z) const
 
const DtVectorboundingBoxCenter () const
 
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 
void setContributesToBound (bool trueOrFalse)
 
bool contributesToBound () const
 
DtDede ()
 
virtual void setModelInstance (DtModelInstance *modelInstance)
 
virtual void promoteBackgroundModelInstance (DtModelDefinition &defintion)
 
virtual void setVisible (bool isVisible)
 
virtual bool visible () const
 
DtUniqueID parentSceneObjectID () const
 
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 
virtual void setElementId (DtUniqueID id)
 
virtual void removedFromSceneObject ()
 
virtual void setIsSupportModel (bool isSupport)=0
 
virtual bool isProp ()
 
virtual void updateMinLastFrameDistance (float distance)
 
virtual void resetLastFrameDistance ()
 
virtual float minLastFrameDistance () const
 
virtual DtModelInstancemodelInstance ()
 
virtual const DtModelInstancemodelInstance () const
 
int visualizerType () const
 
virtual bool supportsMultithreadedLoad ()
 
virtual void backgroundLoad ()
 
virtual void foregroundLoad ()
 
virtual bool isActivelyBackgroundLoading ()
 
virtual DtLoaderHandlegetLoadQueueHandle ()
 

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signalslib::signal
< void(DtModel *)> 
signal_modelToBeDestroyed
 
boost::signalslib::signal
< void(DtModel *)> 
signal_modelChanged
 
boost::signalslib::signal
< bool(DtModel *, bool),
SlotReturnOR
signal_visibilityChangeRequested
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
 
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0
 
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 
virtual void removeFromScene ()=0
 
virtual void initializeModelInstance ()
 
void slot_modelInstanceChanged (DtModelInstance *instance)
 
virtual void waitAndClearLoadHandle ()
 
virtual void removedFromLoadQueue ()
 
virtual void setDoneBackgroundLoading ()
 
virtual void setActivelyBackgroundLoading ()
 
- Protected Attributes inherited from makVrv::DtModel
DtLoaderHandlemyInLoadQueueHandle
 
DtDemyDe
 
const DtUniqueID myUniqueId
 
bool myColorBlendingEnabled
 
DtModelInstancemyBackgroundModelInstance
 
float myMinLastFrameDistance
 
TransformList myTransforms
 
DtModelInstancemyModelInstance
 
int myModelSet
 
int myVisualizerType
 
bool myContributesToBound
 
DtUniqueID myParentSceneObjectID
 
bool myIsPropFlag
 
float myBlendColor [4]
 
bool myVisibleFlag
 
DtVector myPositionOffset
 
DtTaitBryan myOrientationOffset
 
std::string myModelDefinitionName
 
- Static Protected Attributes inherited from makVrv::DtModel
static bool theInittedState
 

Constructor & Destructor Documentation

makVrv::Dt3DVolumetricLineModel::Dt3DVolumetricLineModel ( DtDe de,
DtUniqueID  id 
)
inline

CTOR.

virtual makVrv::Dt3DVolumetricLineModel::~Dt3DVolumetricLineModel ( )
inlinevirtual

DTOR.

Member Function Documentation

virtual void makVrv::Dt3DVolumetricLineModel::setColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Color setting routines.

Set the color of the line. If the inside color has already been set, this will only change the outside color

Reimplemented from makVrv::DtModel.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setOutsideColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Set the outside color of the line, not changing the inside color.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setInsideColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Set the inside color of the line, not changing the outside color.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setPhysicalLineHeight ( double  height)
pure virtual

Set the height (in meters) of the line.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setDimensions ( double  w,
double  h 
)
pure virtual

Sets the width and height of the line.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setPhysicalLineWidth ( double  width)
pure virtual

Width (in meters) of the line.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setPickable ( bool  )
pure virtual

Sets whether or not the line is selectable.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setSolid ( bool  )
pure virtual

Sets whether or not this volumetric line is filled or just outlined.

Reimplemented from makVrv::DtModel.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setScribed ( bool  )
pure virtual

Sets whether or not the line is scribed.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setScribeColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Set the scribe line color.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setScribeWidth ( float  )
pure virtual

Sets the width of the scribe line.

Implemented in makVrv::DtOsg3DVolumetricLineModel.

virtual void makVrv::Dt3DVolumetricLineModel::setUseDynamicOrigin ( bool  )
pure virtual

If true, when the origin changes all the points move with the origin. Default is false. This means that when the origin changes only point 0 moves.

Implemented in makVrv::DtOsg3DVolumetricLineModel.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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