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List of all members | Public Member Functions | Protected Attributes
makVrv::DtAggregateKinematicState Class Reference

DtAggregateKinematicState Controls kinematic state of a scene object This class has no accessors to kinematic data due to updaters being in the render thread. Do not add accessors for kin state info.

Inheritance diagram for makVrv::DtAggregateKinematicState:
Inheritance graph
[legend]

Public Member Functions

 DtAggregateKinematicState (DtSceneObjectAgent &sceneObject, DtAggregateStateListener &listener, DtAgentManagerInterface &sceneInterface, DtSharedSettingsManager &settingsManager, int modelSet)
 
virtual ~DtAggregateKinematicState ()
 
 DtAggregateKinematicState ()=delete
 
 DtAggregateKinematicState (const DtAggregateKinematicState &)=delete
 
DtAggregateKinematicStateoperator= (const DtAggregateKinematicState &)=delete
 
DtAggregateStateListeneraggregateStateListener ()
 
- Public Member Functions inherited from makVrv::DtEntityKinematicState
 DtEntityKinematicState (DtSceneObjectAgent &sceneObject, DtEntityStateListener &listener, DtAgentManagerInterface &sceneInterface, DtSharedSettingsManager &settingsManager, int modelSet)
 
virtual ~DtEntityKinematicState ()
 
 DtEntityKinematicState ()=delete
 
 DtEntityKinematicState (const DtEntityKinematicState &)=delete
 
DtEntityKinematicStateoperator= (const DtEntityKinematicState &)=delete
 
virtual void initialize () override
 
virtual void setLocation (const DtVector &, double time)
 
virtual void setOrientation (const DtTaitBryan &, double time)
 
virtual void setVelocity (const DtVector32 &, double time)
 
virtual void setAngularVelocity (const DtVector32 &, double time)
 
virtual void setAcceleration (const DtVector32 &, double time)
 
virtual void setLocation (const DtVector &)
 
virtual void setOrientation (const DtTaitBryan &)
 
virtual void setVelocity (const DtVector32 &)
 
virtual void setAngularVelocity (const DtVector32 &)
 
virtual void setAcceleration (const DtVector32 &)
 
virtual void resetSpatialAttributes ()
 
virtual void setDeadReckoning (bool position, bool velocity, bool orientation)
 
virtual DtDeadReckonUpdaterAgent * findDeadReckoner ()
 
virtual void setEmbarked (const DtUniqueID &id)
 
virtual void setSmoothingEnabled (bool enabled)
 
virtual void setSmoothingPeriod (float scale)
 
virtual void setFrozen (bool isFrozen)
 
virtual void implementVisibility (const bool vis) override
 
virtual void setBuoyancyEnabled (bool enabled)
 
virtual void setBuoyancyLod (float lodDistance)
 
virtual void setWaterlineOriginOffset (float offset)
 
virtual void setWaterClampingPossible (bool enabled)
 
virtual void setIsAmphibious (bool amphibious)
 
virtual bool isAmphibious () const
 
virtual void setDamageState (EntityStateListener::DamageState damageState)
 
virtual bool destroyed () const
 
virtual DtEntityStateListenerentityStateListener ()
 
virtual void processKinematicStateDefinition (const DtVisualizerDefinition *visDef) override
 
virtual void readEntityDisplaySettings ()
 
virtual void getEntityStateSettings ()
 
virtual void slot_setGroundClampingCullingEnabled (bool enabled)
 
virtual void setGroundClampingScale (float scale)
 
virtual void setGroundClamping (bool enabled)
 
virtual void setGroundClampingMode (DtGroundClampingUpdater::GroundClampingMode mode)
 
virtual void setPossibleGroundClampingModes (DtGroundClampingUpdater::GroundClampingMode possibleModes)
 
virtual
DtGroundClampingUpdater::GroundClampingMode 
groundClampingMode ()
 
virtual void slot_lifeformsUprightChanged (bool enabled)
 
virtual std::string motionModel () const
 
virtual void setMotionModel (const std::string &model)
 
virtual bool deadReckonIsThreadSafe () const
 
virtual void setDeadReckonIsThreadSafe (const bool safe)
 
- Public Member Functions inherited from makVrv::DtKinematicState
 DtKinematicState (DtSceneObjectAgent &sceneObject, DtStateListener &listener, DtAgentManagerInterface &sceneInterface, DtSharedSettingsManager &settingsManager, int modelSet)
 
virtual ~DtKinematicState ()
 
 DtKinematicState ()=delete
 
 DtKinematicState (const DtKinematicState &)=delete
 
DtKinematicStateoperator= (const DtKinematicState &)=delete
 
virtual DtSceneObjectAgent * sceneObjectAgent ()
 
virtual bool setSceneObjectIsVisible (bool vis, DtVisualizerShowHideContext::VisualizerShowHideContext context)
 
virtual bool distribute () const
 
virtual void setDistribute (const bool distribute)
 
virtual bool modelSet () const
 
virtual void setModelSet (const int modelSet)
 

Protected Attributes

DtAggregateStateListenermyAggregateStateListener
 
- Protected Attributes inherited from makVrv::DtEntityKinematicState
DtEntityStateListenermyEntityStateListener
 
DtDeadReckonUpdaterAgent * myDeadReckonUpdaterAgent
 
DtGroundClampingUpdaterAgent * myGroundClampingUpdaterAgent
 
DtEmbarkationUpdaterAgent * myEmbarkationUpdaterAgent
 
DtSurfaceClampingUpdaterAgent * mySurfaceClampingUpdaterAgent
 
DtWaterClampingUpdaterAgent * myWaterClampingUpdaterAgent
 
DtTerrainScalingUpdaterAgent * myTerrainScalingUpdaterAgent
 
DtUniqueID myEmbarkedParentID
 
bool myEmbarkedFlag
 
bool myDrAlgorithmSet
 
bool myIsDestroyed
 
bool myDRPos
 
bool myDRVel
 
bool myDROri
 
bool myIsAmphibious
 
bool myUseDefaultBuoyancyLOD
 
bool myDeadReckonIsThreadSafe
 
bool myGroundClampingEnabled
 
bool myGroundClampingCullingEnabled
 
bool myBuoyancyEnabled
 
bool myWaterClampingPossible
 
bool mySmoothingEnabled
 
float myGroundClampingScale
 
float myBuoyancyLod
 
float myWaterlineOriginOffset
 
float myBuoyancyMinimumCullDistance
 
float mySmoothingPeriod
 
DtEntitySettingsRecord::BuoyancyCullType myBuoyancyCullType
 
DtGroundClampingUpdater::GroundClampingMode myGroundClampingMode
 
DtGroundClampingUpdater::GroundClampingMode myPossibleGroundClampingModes
 
std::string myMotionModel
 
- Protected Attributes inherited from makVrv::DtKinematicState
DtSceneObjectAgent * mySceneObjectAgent
 
DtStateListenermyStateListener
 
DtAgentManagerInterfacemySceneInterface
 
DtSharedSettingsManagermySettingsManager
 
DtSignalConnectionManager myConnections
 
bool myVisible
 
bool myDistributeFlag
 
int myModelSet
 
ShowHideContextVector myShowHideContexts
 

Additional Inherited Members

- Protected Types inherited from makVrv::DtKinematicState
typedef std::vector
< DtVisualizerShowHideContext::VisualizerShowHideContext
ShowHideContextVector
 
- Protected Member Functions inherited from makVrv::DtEntityKinematicState
virtual void slot_parentSet (DtElement *parent)
 
virtual void slot_resetSmoother ()
 
virtual void slot_buoyancyDefaultLODDistanceChanged (float distance)
 
virtual void slot_buoyancyMinimumCullDistanceChanged (float distance)
 
virtual void slot_buoyancyCullTypeChanged (DtEntitySettingsRecord::BuoyancyCullType cullType)
 
virtual void slot_orientationClampingChanged (bool enabled)
 
virtual void createUpdaters () override
 
virtual void destroyUpdaters () override
 
virtual void startDeadReckoning ()
 
virtual void startEmbarked ()
 
virtual void startGroundClamping ()
 
virtual void startWaterClamping ()
 
virtual void endEmbarked ()
 
virtual void endGroundClamping ()
 
virtual void endWaterClamping ()
 
virtual void buildSurfaceClampingUpdater ()
 
virtual void buildGroundClampingUpdater ()
 
virtual void connectClampingUpdaters ()
 

Constructor & Destructor Documentation

makVrv::DtAggregateKinematicState::DtAggregateKinematicState ( DtSceneObjectAgent &  sceneObject,
DtAggregateStateListener listener,
DtAgentManagerInterface sceneInterface,
DtSharedSettingsManager settingsManager,
int  modelSet 
)

CTOR.

virtual makVrv::DtAggregateKinematicState::~DtAggregateKinematicState ( )
virtual

DTOR.

makVrv::DtAggregateKinematicState::DtAggregateKinematicState ( )
delete

not allowed - default constructor

makVrv::DtAggregateKinematicState::DtAggregateKinematicState ( const DtAggregateKinematicState )
delete

not allowed - copy constructor

Member Function Documentation

DtAggregateKinematicState& makVrv::DtAggregateKinematicState::operator= ( const DtAggregateKinematicState )
delete

not allowed - equals operator

DtAggregateStateListener& makVrv::DtAggregateKinematicState::aggregateStateListener ( )

Get the aggregate state listener.

Member Data Documentation

DtAggregateStateListener& makVrv::DtAggregateKinematicState::myAggregateStateListener
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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