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makVrv::DtEnvironmentalAreaVisualizer Class Reference

DtEnvironmentalAreaVisualizer display a area that contains at least three points.

Inheritance diagram for makVrv::DtEnvironmentalAreaVisualizer:
Inheritance graph
[legend]

Public Member Functions

 DtEnvironmentalAreaVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 
 DtEnvironmentalAreaVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObejct, int modelSet)
 
virtual ~DtEnvironmentalAreaVisualizer ()
 
 DtEnvironmentalAreaVisualizer ()=delete
 
 DtEnvironmentalAreaVisualizer (const DtEnvironmentalAreaVisualizer &)=delete
 
DtEnvironmentalAreaVisualizeroperator= (const DtEnvironmentalAreaVisualizer &)=delete
 
virtual void initialize () override
 
virtual void slot_setSelected (bool) override
 
virtual void setStipplePattern (unsigned short)
 
virtual unsigned short stipplePattern () const
 
virtual void setFillStyle (vrvTacticalGraphicUtilities::FillStyle)
 
virtual
vrvTacticalGraphicUtilities::FillStyle 
fillStyle () const
 
virtual void setPenStyle (vrvTacticalGraphicUtilities::PenStyle)
 
virtual void setPixelLineWidth (int)
 
virtual void setUseDynamicOrigin (bool)
 
virtual void setPickable (bool)
 
virtual void setColor (float r, float g, float b, float a)
 
virtual void getColor (float &r, float &g, float &b, float &a) const
 
virtual void useDefaultColor ()
 
virtual void updateColors ()
 
virtual void setOutsideColor (float r, float g, float b, float a)
 
virtual void setSelectedOutsideColor (float r, float g, float b, float a)
 
virtual void setInsideColor (float r, float g, float b, float a)
 
virtual void setSelectedInsideColor (float r, float g, float b, float a)
 
- Public Member Functions inherited from makVrv::DtSceneObjectVisualizer
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, int modelSet)
 
virtual ~DtSceneObjectVisualizer ()
 
virtual DtUniqueID sceneObjectID () const override
 
virtual DtSceneObjectAgent * sceneObjectAgent ()
 
virtual void setParent (DtStateVisualizer *p)
 
virtual void setSceneObjectAgent (DtSceneObjectAgent *)
 
virtual void setElementID (const DtElementID &elementID)
 
DtElementID elementID () const
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, DtSceneObjectAgent *sceneObjectAgent, int modelSet)
 
virtual ~DtStateVisualizer ()
 
virtual DtObserverMode::ModelSets modelSet ()
 
virtual const TypeInfotypeInfo () const =0
 
virtual const DtStateVisualizerparent () const
 
void setModelDefinition (const std::string &definition)
 
const std::string & modelDefinition () const
 
virtual void implementVisibility (bool visible)
 
void setName (const std::string &)
 
const std::string & name () const
 
virtual bool pickable () const
 
virtual void setSceneObjectID (DtUniqueID id)
 
int visualizerType () const
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &)
 
DtStateListenerlistener ()
 
const DtStateListenerlistener () const
 
DtBaseConnectionsimulation ()
 
void setDistribute (bool b)
 
bool distribute () const
 
virtual bool setVisualizerIsVisible (bool vis, DtVisualizerShowHideContext::VisualizerShowHideContext context)
 

Protected Member Functions

virtual void setModelDefinitionForAgents () override
 
virtual void connectToListenerSignals () override
 
virtual void setInitialValuesFromVisualizerDefinition () override
 
virtual void setSolid (bool)
 
- Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer
virtual DtSceneObjectAgent * createObjectAgent ()
 
virtual void createModelAgents ()
 
virtual void destroyModelAgents ()
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void makeVisible ()
 
virtual bool isVisible () const
 
template<typename T , typename C >
void connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val)
 

Protected Attributes

DtTacticalGraphicStateListenermyAreaListener
 
DtPolygonModelAgent * myAreaModel
 
int myPixelLineWidth
 
float myColor [4]
 
float myDefaultColor [4]
 
float myOutsideColor [4]
 
float myInsideColor [4]
 
float mySelectedOutsideColor [4]
 
float mySelectedInsideColor [4]
 
float myFillAlpha
 
vrvTacticalGraphicUtilities::FillStyle myFillStyle
 
bool mySelectedInsideColorSet
 
bool mySelectedOutsideColorSet
 
bool myFillAlphaSet
 
std::vector< unsigned intmyFilledPattern
 
bool myUseDynamicOrigin
 
unsigned short myLineStipple
 
- Protected Attributes inherited from makVrv::DtSceneObjectVisualizer
DtElementID myElementID
 
bool myOwnsSceneObjectAgent
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID mySceneObjectID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
int myModelSet
 
int myVisualizerType
 
bool myPickable
 
bool myVisible
 
const DtVisualizerDefinitionmyVisualizerDefinition
 
DtStateVisualizermyParent
 
DtSceneObjectAgent * mySceneObjectAgent
 
bool myInitialInitializeDone
 
ShowHideContextVector myVisualizerShowHideContexts
 

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signalslib::signal
< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 
- Protected Types inherited from makVrv::DtStateVisualizer
typedef std::vector
< DtVisualizerShowHideContext::VisualizerShowHideContext
ShowHideContextVector
 

Constructor & Destructor Documentation

makVrv::DtEnvironmentalAreaVisualizer::DtEnvironmentalAreaVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

Constructor.

makVrv::DtEnvironmentalAreaVisualizer::DtEnvironmentalAreaVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
DtSceneObjectAgent *  sceneObejct,
int  modelSet 
)

Constructor.

virtual makVrv::DtEnvironmentalAreaVisualizer::~DtEnvironmentalAreaVisualizer ( )
virtual

Destructor.

makVrv::DtEnvironmentalAreaVisualizer::DtEnvironmentalAreaVisualizer ( )
delete

not allowed - default constructor

makVrv::DtEnvironmentalAreaVisualizer::DtEnvironmentalAreaVisualizer ( const DtEnvironmentalAreaVisualizer )
delete

not allowed - copy constructor

Member Function Documentation

DtEnvironmentalAreaVisualizer& makVrv::DtEnvironmentalAreaVisualizer::operator= ( const DtEnvironmentalAreaVisualizer )
delete

not allowed = equals operator

virtual void makVrv::DtEnvironmentalAreaVisualizer::initialize ( )
overridevirtual
virtual void makVrv::DtEnvironmentalAreaVisualizer::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Colour controlSets the color for the area. This will apply to all segments of the area. If the default (all 0's), uses the default as defined in the visual definition.

Reimplemented in makVrf::DtVrf2DEnvironmentalAreaVisualizer.

virtual void makVrv::DtEnvironmentalAreaVisualizer::getColor ( float &  r,
float &  g,
float &  b,
float &  a 
) const
virtual

Colour controlSets the color for the area. This will apply to all segments of the area. If the default (all 0's), uses the default as defined in the visual definition.

virtual void makVrv::DtEnvironmentalAreaVisualizer::useDefaultColor ( )
virtual

Sets color to default color as defined in the visualizer definition. Called when color set is 0, 0, 0, 0.

virtual void makVrv::DtEnvironmentalAreaVisualizer::updateColors ( )
virtual

Updates the color on the model depending on whether it is selected or not.

Reimplemented in makVrv::Dt3DEnvironmentalAreaVisualizer, and makVrv::Dt2DEnvironmentalAreaVisualizer.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setOutsideColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Sets the outside color (rim) if available.

Reimplemented in makVrv::Dt3DEnvironmentalAreaVisualizer.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setSelectedOutsideColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Sets the selected outside color. This color is used if the object is selected.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setInsideColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Sets inside color (fill) if available.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setSelectedInsideColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Sets the selected inside color.

virtual void makVrv::DtEnvironmentalAreaVisualizer::slot_setSelected ( bool  )
overridevirtual

Sets whether or not the area is selected. Connected to DtStateListener's signal_objectSelectionChanged signal.

Reimplemented from makVrv::DtStateVisualizer.

Reimplemented in makVrf::DtVrf2DEnvironmentalAreaVisualizer.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setStipplePattern ( unsigned  short)
virtual

Sets the line style of the outline of the area.

virtual unsigned short makVrv::DtEnvironmentalAreaVisualizer::stipplePattern ( ) const
virtual
virtual void makVrv::DtEnvironmentalAreaVisualizer::setFillStyle ( vrvTacticalGraphicUtilities::FillStyle  )
virtual

Sets the fill style of the area. If fill is 0, will be considered an outlined area.

Reimplemented in makVrv::Dt2DEnvironmentalAreaVisualizer, and makVrf::DtVrf2DEnvironmentalAreaVisualizer.

virtual vrvTacticalGraphicUtilities::FillStyle makVrv::DtEnvironmentalAreaVisualizer::fillStyle ( ) const
virtual

Returns the currently set fill style.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setPenStyle ( vrvTacticalGraphicUtilities::PenStyle  )
virtual

Takes the pen style and translates it to a stipple pattern. See vrvTacticalGraphicUtilities for styles.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setPixelLineWidth ( int  )
virtual

Sets the width of the outside line. Default is 2. The pixel line width is the line in osg pixel space. This is different than physicalLineWidth which sets the width of the line in datasbe space. If value is 0 will use default line width.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setUseDynamicOrigin ( bool  )
virtual

Set whether or not to use dynamic origin.

When enabled, the model ignores the origin set in setOrigin and dynamically generates one instead This should be enabled when you want to set the vertices to database positions instead of offsets from the origin to avoid precision issues

virtual void makVrv::DtEnvironmentalAreaVisualizer::setPickable ( bool  )
virtual

Whether or not the area can be pickable.

Reimplemented from makVrv::DtStateVisualizer.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setModelDefinitionForAgents ( )
overrideprotectedvirtual

Sets model definitions for agents & initializes the model.

Reimplemented from makVrv::DtSceneObjectVisualizer.

Reimplemented in makVrv::Dt3DEnvironmentalAreaVisualizer, and makVrv::Dt2DEnvironmentalAreaVisualizer.

virtual void makVrv::DtEnvironmentalAreaVisualizer::connectToListenerSignals ( )
overrideprotectedvirtual

Connect the visualizer to the listeners signals Called by DtStateVisualizer::initialize()

Reimplemented from makVrv::DtStateVisualizer.

Reimplemented in makVrv::Dt3DEnvironmentalAreaVisualizer.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setInitialValuesFromVisualizerDefinition ( )
overrideprotectedvirtual

Sets member variables from the visualizer definition if they exist Should not call this directly. Called by DtStateVisualizer::initialize.

Reimplemented from makVrv::DtStateVisualizer.

Reimplemented in makVrv::Dt3DEnvironmentalAreaVisualizer.

virtual void makVrv::DtEnvironmentalAreaVisualizer::setSolid ( bool  )
protectedvirtual

Sets whether or not to only scribe the outline (and not the line edges). Only valid if scribed is true. If set to true will scribe all point connections along the polygon. If false will only scribe the top and bottom of the polygon.

Member Data Documentation

DtTacticalGraphicStateListener& makVrv::DtEnvironmentalAreaVisualizer::myAreaListener
protected
DtPolygonModelAgent* makVrv::DtEnvironmentalAreaVisualizer::myAreaModel
protected
int makVrv::DtEnvironmentalAreaVisualizer::myPixelLineWidth
protected
float makVrv::DtEnvironmentalAreaVisualizer::myColor[4]
protected
float makVrv::DtEnvironmentalAreaVisualizer::myDefaultColor[4]
protected
float makVrv::DtEnvironmentalAreaVisualizer::myOutsideColor[4]
protected
float makVrv::DtEnvironmentalAreaVisualizer::myInsideColor[4]
protected
float makVrv::DtEnvironmentalAreaVisualizer::mySelectedOutsideColor[4]
protected
float makVrv::DtEnvironmentalAreaVisualizer::mySelectedInsideColor[4]
protected
float makVrv::DtEnvironmentalAreaVisualizer::myFillAlpha
protected
vrvTacticalGraphicUtilities::FillStyle makVrv::DtEnvironmentalAreaVisualizer::myFillStyle
protected
bool makVrv::DtEnvironmentalAreaVisualizer::mySelectedInsideColorSet
protected
bool makVrv::DtEnvironmentalAreaVisualizer::mySelectedOutsideColorSet
protected
bool makVrv::DtEnvironmentalAreaVisualizer::myFillAlphaSet
protected
std::vector<unsigned int> makVrv::DtEnvironmentalAreaVisualizer::myFilledPattern
protected
bool makVrv::DtEnvironmentalAreaVisualizer::myUseDynamicOrigin
protected
unsigned short makVrv::DtEnvironmentalAreaVisualizer::myLineStipple
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Jun 1 17:58:13 EDT 2023 from SVN revision 255404
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