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VR-Forces 5.0.3 Developer's Guide
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The ocean layer is a type of terrain layer which contains information about an area that should be rendered as dynamic water.

Protected Attributes | |
| std::string | myName |
| double | mySeaLevel |
| int | myLodRange |
Protected Attributes inherited from makVrv::DtTerrainLayer | |
| DtDe & | myDe |
| DtAgentManagerInterface & | mySceneInterface |
Additional Inherited Members | |
Public Types inherited from makVrv::DtTerrainLayer | |
| typedef std::map< DtUniqueID, DtProp * > | PropMap |
| typedef boost::unordered_set < std::string > | PropNameSet |
Public Attributes inherited from makVrv::DtTerrainLayer | |
| boost::signalslib::signal < void(const DtSelectionManager::IdSet &selected, const DtSelectionManager::IdSet &deselected)> | signal_currentSelectionChanged |
| makVrv::DtOceanLayer::DtOceanLayer | ( | DtDe & | de, |
| DtAgentManagerInterface & | sceneInterface | ||
| ) |
CTOR.
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virtual |
DTOR.
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Fill out a DtFeatureLayerRecord with the current terrain info.
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virtual |
Populate a DtFeatureLayer from a DtFeatureLayerRecord.
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Get the name of the Ocean Layer.
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Set the name of the ocean layer.
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Get the height of the ocean layer.
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Set the height of the ocean layer. Raises DtTerrainSignaler::signal_oceanLayerSeaLevelChanged.
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Get the altitude at which the Ocean LOD's out.
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Set the altitude at which the Ocean LOD's out. Raises DtTerrainSignaler::signal_oceanLayerLodRangeChanged.
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protected |
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protected |
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