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VR-Forces 5.0.3 Developer's Guide
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Base class for Proctor classes.

Public Types | |
| enum | ProctorId { ProctorId_DtDeProctor = 32, ProctorId_DtSceneProctor = 33, ProctorId_DtWindowProctor = 34, ProctorID_DtChanneProctor = 35, ProctorID_DtDisplayEngineProctor = 36, ProctorID_DtDeSharedStateProctor = 37, ProctorId_UserStart = 0x8000, end_ProctorId = 0x10000 } |
Public Member Functions | |
| DtProctor (DtDe &, unsigned short classId) | |
| virtual | ~DtProctor () |
| void | executeFunction (DtMessage &msg) |
| DtDe & | de () |
Protected Types | |
| typedef void(* | MessageFunction )(DtProctor *, DtMessage &) |
| typedef std::map< int, MessageFunction > | FunctionMap |
Protected Member Functions | |
| void | registerFunction (unsigned int functionId, MessageFunction func) |
Protected Attributes | |
| FunctionMap | myFunctions |
| DtDe & | myDe |
| unsigned short | myClassId |
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Ids used for proctors. Each proctor class must have a unique id.
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virtual |
DTOR.
| void makVrv::DtProctor::executeFunction | ( | DtMessage & | msg | ) |
Execute the proper message function for the message.
| DtDe& makVrv::DtProctor::de | ( | ) |
Get the IG for the proctor.
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Register a message function to handle a message.
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