| makVrv::TextureBufferObjectApplyAttribute::TextureBufferObjectApplyAttribute |
( |
| ) |
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| makVrv::TextureBufferObjectApplyAttribute::TextureBufferObjectApplyAttribute |
( |
const TextureBufferObjectApplyAttribute & |
copy, |
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const osg::CopyOp & |
copyOp = osg::CopyOp::SHALLOW_COPY |
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) |
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| virtual makVrv::TextureBufferObjectApplyAttribute::~TextureBufferObjectApplyAttribute |
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| ) |
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virtual |
| void makVrv::TextureBufferObjectApplyAttribute::addTextureBufferObject |
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size_t |
index, |
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DtGlTextureBufferObject * |
texture |
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) |
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| void makVrv::TextureBufferObjectApplyAttribute::removeTextureBufferObject |
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size_t |
index, |
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DtGlTextureBufferObject * |
texture |
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) |
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| virtual void makVrv::TextureBufferObjectApplyAttribute::apply |
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osg::State & |
state | ) |
const |
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virtual |
| virtual int makVrv::TextureBufferObjectApplyAttribute::compare |
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const StateAttribute & |
sa | ) |
const |
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virtual |
| virtual void makVrv::TextureBufferObjectApplyAttribute::releaseGLObjects |
( |
osg::State * |
state | ) |
const |
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virtual |
Private assignment operator.
- Note
- Not implemented.
The documentation for this class was generated from the following file: