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VR-Forces 5.0.3 Developer's Guide
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Public Types | |
| typedef std::map< int, trpgTexture > | TextureMapType |
Protected Attributes | |
| TextureMapType | textureMap |
| int | currentRow |
| int | currentCol |
Protected Attributes inherited from trpgReadWriteable | |
| char | errMess [512] |
Protected Attributes inherited from trpgCheckable | |
| bool | valid |
| TeAttrHdl | handle |
| bool | writeHandle |
| typedef std::map<int,trpgTexture> trpgTexTable::TextureMapType |
| trpgTexTable::trpgTexTable | ( | void | ) |
| trpgTexTable::trpgTexTable | ( | const trpgTexTable & | ) |
| trpgTexTable::~trpgTexTable | ( | void | ) |
| void trpgTexTable::SetNumTextures | ( | int | ) |
| int trpgTexTable::AddTexture | ( | const trpgTexture & | ) |
| int trpgTexTable::FindAddTexture | ( | const trpgTexture & | ) |
| void trpgTexTable::SetTexture | ( | int | texID, |
| const trpgTexture & | |||
| ) |
| bool trpgTexTable::GetTexture | ( | int | texID, |
| trpgTexture & | |||
| ) | const |
This returns the trpgTexture corresponding to the given ID (from a trpgMaterial)
| const trpgTexture* trpgTexTable::GetTextureRef | ( | int | ) | const |
| bool trpgTexTable::isValid | ( | void | ) | const |
Validity check.
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virtual |
Resets the contents back to empty.
Implements trpgReadWriteable.
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virtual |
Writes this class to a write buffer.
Implements trpgReadWriteable.
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virtual |
Reads this class from a read buffer.
Reimplemented from trpgReadWriteable.
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virtual |
Prints this class to a print buffer.
Reimplemented from trpgReadWriteable.
| trpgTexTable& trpgTexTable::operator= | ( | const trpgTexTable & | ) |
| const trpgTexture* trpgTexTable::FindByName | ( | const char * | name, |
| int & | texid | ||
| ) | const |
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inline |
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protected |
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protected |
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protected |