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VR-Forces 5.0.3 Developer's Guide
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Go to the source code of this file.
Classes | |
| class | DtCollisionProcessor< T_Collision > |
| class | DtCollisionDetector |
| class | DtClosestCollisionProcessor< T_Collision > |
| class | DtAllCollisionProcessor< T_Collision > |
Macros | |
| #define | callbackList_inl_ |
Functions | |
| bool | DtSameOrAttached (const DtSimObject *primaryEntity, const DtSimObject &secondaryEntity) |
| bool | DtWithinDistance (const DtVector &startLocation, const DtVector &endLocation, double offset, double distanceSquared, double &actualDistanceSquared) |
| #define callbackList_inl_ |
| bool DtSameOrAttached | ( | const DtSimObject * | primaryEntity, |
| const DtSimObject & | secondaryEntity | ||
| ) |
Determines if the specified secondary entity is part of or attached to the primary entity.
| bool DtWithinDistance | ( | const DtVector & | startLocation, |
| const DtVector & | endLocation, | ||
| double | offset, | ||
| double | distanceSquared, | ||
| double & | actualDistanceSquared | ||
| ) |
| actualDistanceSquared | holds the actual distance squared between the start and end locations, taking into account the offset. |