16 #include <vlutil/vlString.h>
51 virtual const char*
type()
const = 0;
65 virtual void taskNotify(
const DtSimTask & task);
69 virtual void clearTask();
72 virtual void enableTaskTypes();
75 virtual void disableTaskTypes();
92 virtual void initializeTargetingControlTableFromDescriptor(
const DtReaderWriter*);
97 virtual void sendCapableSetsAndTasks();
virtual bool postAddComponentsInit()
Called after all components have been created, initialized and added to the component manager...
Definition: simComponent.h:107
DtSimRadio * myRadio
Controller components can send messages. Of course, if your controller never will, you don't have to use this.
Definition: controllerComponent.h:102
Definition: simRadio.h:30
Definition: readerWriter.h:85
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
bool myInitialized
Whether task types are currently enabled.
Definition: controllerComponent.h:111
virtual bool init()
Calls createPorts and createPortGroups Initializes myLastTickSimTime.
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtSimComponent & operator=(const DtSimComponent &orig)
assignment operator, not implemented
End User Description: DtControllerComponent is the base class for all controllers components...
Definition: controllerComponent.h:31
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
Contains the DtSimComponent class declaration.
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
virtual void onRestore()
Called whenever a component is restored. Default is no-op.
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:121
bool myTaskTypesEnabled
Whether task types are currently enabled.
Definition: controllerComponent.h:109
virtual const char * type() const =0
Returns a string identifies the class type of component. Type values are defined in compTypes...
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86