17 #include <matrix/vlVector.h>
69 virtual const char*
type()
const;
72 static void setLocationCallback(
DtSimMessage* msg,
void* usr);
78 static void modifyVrfObjectCallback(
DtSimMessage* msg,
void* usr);
107 virtual bool getDestination(
DtVector & destination);
113 virtual const DtVector& destinationVector()
const;
121 virtual double findDesiredSpeed();
131 virtual double findDesiredHeading();
151 virtual bool nearDestination();
161 virtual bool atDestination();
172 virtual bool passedDestination();
175 virtual void stop(
bool success =
true);
179 virtual void doMoving();
187 virtual bool setupDestination();
197 virtual void setupDestinationVector()
const;
200 virtual void invalidateDestinationVector()
const;
203 virtual double desiredHeadingFromDestination(
const DtDcm& localToTopoDcm);
206 virtual void moveToDestination();
207 virtual double distanceToDestination()
const;
219 virtual void setDestinationIsInsideObstruction(
bool yesNo);
223 virtual bool destinationIsInsideObstruction()
const;
226 virtual bool usingNavBot();
229 virtual void useNavBotData();
231 virtual void updateNavBotDestination();
235 virtual unsigned maxNumFailedPathAttempts()
const;
239 virtual bool findAlternateDestination();
241 static void navAreaChangedCallback(
void* usr);
242 virtual void processNavAreaChanged();
246 virtual void processNavigationInterfaceChanged();
249 virtual void processEstimatedTotCalculation();
252 virtual void processGroundVehicleLocationChanged();
319 const double DtEstimatedTotCalcInterval = 5.0;
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DtVector myLocalDestination
Definition: groundMoveToDestinationControllerComponent.h:270
DtVector myDestinationVector
Definition: groundMoveToDestinationControllerComponent.h:277
bool myHasIntermediateDestination
Definition: groundMoveToDestinationControllerComponent.h:273
virtual bool init()
Initializes myGroundVehicleState.
This is the DtVrfObjectNavInterface subclass for objects which are actively querying the navigation s...
Definition: activeBotNavInterface.h:27
Instances of DtBooleanOutputPort are output ports through which data producers can send boolean data...
Definition: boolIOPort.h:45
A DtComponentDescriptor that has parameters that indicate the distances at which the entity is consid...
Definition: groundMoveToDescriptor.h:30
bool myIgnoreNavData
Definition: groundMoveToDestinationControllerComponent.h:312
virtual void registerTaskMsgCallbacks()
bool myDestinationVectorIsValid
Definition: groundMoveToDestinationControllerComponent.h:278
DtVector myEstimatedTotTextPos
tot text position
Definition: groundMoveToDestinationControllerComponent.h:328
bool myDestinationIsInsideObstruction
Definition: groundMoveToDestinationControllerComponent.h:314
double myCurrentSpeed
Definition: groundMoveToDestinationControllerComponent.h:280
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
DtVector myWorldDestination
Definition: groundMoveToDestinationControllerComponent.h:271
Definition: readerWriterRegistry.h:39
DtInputPortGroup * myCollisionAvoidancePortGroup
Input Port Group Name: collision-avoidance-control Input Port Group Description:
Definition: groundMoveToDestinationControllerComponent.h:300
const DtGroundAutoControllerComponent & operator=(const DtGroundAutoControllerComponent &orig)
assignment operator; not implemented
virtual const char * type() const
Returns a string identifies the class type of component. Type values are defined in compTypes...
DtVector myIntermediateLocalDestination
Definition: groundMoveToDestinationControllerComponent.h:275
virtual void updateTaskVisualizations()
Called to update task visualizations after every tick. Implemented by subclasses. ...
Definition: simComponent.h:436
virtual bool decideToGiveUpTask() const
If the entity is attached and the target of the current task is not, give up on the task...
DtActiveBotNavInterface * myNavInterface
Definition: groundMoveToDestinationControllerComponent.h:311
DtGroundMoveToDestinationControllerComponent is a controller that provides a kinematics-based model o...
Definition: groundMoveToDestinationControllerComponent.h:38
const DtGroundMoveToDescriptor * myMoveToDescriptor
Definition: groundMoveToDestinationControllerComponent.h:286
virtual void setComponentDescriptor(DtComponentDescriptor *componentDescriptor)
The component descriptor specified in the order of battle file or parameter file that was used to cre...
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
unsigned myNumFailedPathAttempts
Definition: groundMoveToDestinationControllerComponent.h:316
bool myEstimatedTotCalcEnabled
enabled flag for the tot calculations
Definition: groundMoveToDestinationControllerComponent.h:322
bool myAtDestination
Definition: groundMoveToDestinationControllerComponent.h:282
DtVector myIntermediateWorldDestination
Definition: groundMoveToDestinationControllerComponent.h:274
virtual void clearTask()
Overridden to deactivate the port group when this controller completes a task.
DtBooleanOutputPort * myClampToNavDataPort
Output Port Name: clamp-to-nav-data Output Port Description: When there is a failure to path plan due...
Definition: groundMoveToDestinationControllerComponent.h:307
Definition: rangeAndDirectionNetworkSegmentMetric.h:21
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:90
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:70
DtAutoTransmissionGearEnum
Definition: automotivePSR.h:24
bool myChangedLocation
Definition: groundMoveToDestinationControllerComponent.h:329
DtCollisionInputPort * myCollisionAvoidancePort
Input Port Name: potential-collision-info Input Port Description: Input Port Range: Input Port Defa...
Definition: groundMoveToDestinationControllerComponent.h:296
double myDistanceSquared
Definition: groundMoveToDestinationControllerComponent.h:268
bool myNearDestination
Definition: groundMoveToDestinationControllerComponent.h:283
bool myPassedDestination
Definition: groundMoveToDestinationControllerComponent.h:284
void processSetLocation(DtSetDataRequest *set, const DtVertexList &vertices, double position, DtMoveAlongRouteTimeEstimator *est)
double myEstimatedTotLastCalcTime
used for tot calculation intervals
Definition: groundMoveToDestinationControllerComponent.h:326
virtual bool createPorts()
Overridden to create the automotive ports.
double myEstimatedTotValue
the tot value
Definition: groundMoveToDestinationControllerComponent.h:324
DtGroundAutoControllerComponent is a base controller that holds capabilitites common to all automotiv...
Definition: groundAutoControllerComponent.h:34
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86
virtual bool createPortGroups()
Overridden to create myAutomotiveControlPortGroup.