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VR-Forces 5.0.3 Developer's Guide
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Custom root node bbox callback to avoid traversing down the model. 10x faster then trusting osg which winds up evaluating all the child collision boxes.

Public Member Functions | |
| DtDiGuyCharacterBoundingCallback (DtDiGuyOsgRootNode &root) | |
| virtual osg::BoundingSphere | computeBound (const osg::Node &node) const |
Public Attributes | |
| DtDiGuyOsgRootNode & | myRoot |
| makVrv::DtDiGuyCharacterBoundingCallback::DtDiGuyCharacterBoundingCallback | ( | DtDiGuyOsgRootNode & | root | ) |
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virtual |
| DtDiGuyOsgRootNode& makVrv::DtDiGuyCharacterBoundingCallback::myRoot |