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VR-Forces 5.0.3 Developer's Guide
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Output of a processed set of marker requests.
Output objects are reused to save memory allocations
Public Attributes | |
| std::vector< DtVectorTreeRecords > | myRecordsArray |
| DtStreamedSpeedTreeForest * | myForest |
| const osg::Node * | myDataNode |
| volatile DtTreeRequestStatus | myStatus |
| std::vector<DtVectorTreeRecords> makVrv::DtTreeRequestOutput::myRecordsArray |
Record output.
| DtStreamedSpeedTreeForest* makVrv::DtTreeRequestOutput::myForest |
The forest making the request.
| const osg::Node* makVrv::DtTreeRequestOutput::myDataNode |
The request node from osgEarth.
Used to identify the trees for later deletion by the DtStreamedSpeedTreeForest
| volatile DtTreeRequestStatus makVrv::DtTreeRequestOutput::myStatus |
Current status of this output object.
UNUSED = free for reuse by a future request WORKING = active request waiting to be processed DONE = done processing and ready to merge into the main thread