![]() |
VR-Forces 5.0.3 Developer's Guide
|
Change haze state in VR-Vantage.

Public Member Functions | |
| DtHaze_v1 () | |
| ~DtHaze_v1 () | |
Public Member Functions inherited from vrvControlToolkit::DtVrvControl_v1 | |
| DtVrvControl_v1 () | |
| ~DtVrvControl_v1 () | |
| DtVrvControl_v1 (const DtVrvControl_v1 &orig) | |
| DtVrvControl_v1 & | operator= (const DtVrvControl_v1 &orig) |
Public Attributes | |
| DtFloat32 | myTurbitiy |
Public Attributes inherited from vrvControlToolkit::DtVrvControl_v1 | |
| DtUInt32 | myMagicNumber |
| DtUInt16 | mySize |
| DtUInt16 | myVersion |
| DtFloat32 | myLibraryVersion |
| DtVrvControlTypeEnum | myType |
|
inline |
CTOR.
|
inline |
DTOR.
| DtFloat32 vrvControlToolkit::DtHaze_v1::myTurbitiy |
Haze value for VR-Vantage to use. This is the ratio of scattering due to haze to scattering due to molecules. Good values range from 1.8 (very clear) to 20.0 (heavy haze). Note that this will also impact sky color.