16 #include <tbb/atomic.h>
19 #include <boost/thread.hpp>
21 #include <unordered_map>
34 class DtBackgroundLoader;
35 struct DtLoaderHandle;
61 virtual void updateQueue(
int max_thread_count,
int active_threads);
70 virtual void setForegroundTimeBudget(
double budget);
73 virtual void incrementForegroundTime(
double time_elapse);
76 virtual bool isForegroundTimeBudgetExpired()
const;
79 virtual double timeSpentThisFrame()
const;
84 virtual void loadIfPossibleOrAddToQueue(
DtModel*
object);
87 virtual bool hasActiveAsyncTasks()
const;
90 virtual int numModelDefinitionsToIco()
const;
92 virtual std::string nextModelDefinitionToIco();
95 virtual int numOfActiveTasks()
const;
98 virtual void addToAdditionalIcoList(osgUtil::StateToCompile* compile);
101 virtual std::list<osgUtil::StateToCompile*>& additionalToIcoList();
104 virtual bool multithreadedLoadingActive()
const;
106 virtual void setMultithreadedLoadingActive(
bool val);
109 virtual void timedForegroundLoad(
DtModel*
object);
111 virtual void ts_setModelDefinitionLoaded(
const std::string& modelDefinition);
112 virtual bool ts_isModelDefinitionLoaded(
const std::string& modelDefinition)
const;
std::unordered_map< std::string, bool > myLoadedDefMap
Definition: DtBackgroundLoader.h:135
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
std::map< std::string, bool > myActivelyLoadingModelDefs
Definition: DtBackgroundLoader.h:130
std::list< DtLoaderHandle * > myForegroundQueue
Definition: DtBackgroundLoader.h:121
async task that loads a DtModel in the background
Definition: DtBackgroundLoadAsyncTask.h:26
core singleton that manages loading for all the various DtModel subclasses
Definition: DtBackgroundLoader.h:39
boost::mutex myMutableLoadedDefMapMutex
Definition: DtBackgroundLoader.h:134
bool myMultithreadedLoadingActive
Definition: DtBackgroundLoader.h:138
tbb::atomic< int > myNumberOfActiveTasks
Definition: DtBackgroundLoader.h:131
DtDe & myDe
Definition: DtBackgroundLoader.h:115
double myForegroundTimeBudget
Definition: DtBackgroundLoader.h:137
Contains makVrv::DtVirtualBaseClass class.
boost::mutex myTaskFinishedMutex
Definition: DtBackgroundLoader.h:127
wrapper object that insulates the loader from other threads destroying an object
Definition: DtLoaderHandle.h:23
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
std::list< osgUtil::StateToCompile * > myAdditionalToIcoList
Definition: DtBackgroundLoader.h:125
std::list< std::string > myModelDefsToIcoQueue
Definition: DtBackgroundLoader.h:122
std::list< DtLoaderHandle * > myObjectsToForegroundLoad
Definition: DtBackgroundLoader.h:128
std::list< DtLoaderHandle * > myProducerQueue
Definition: DtBackgroundLoader.h:120
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
std::list< DtLoaderHandle * > myObjectsFinishedWithTBBTask
Definition: DtBackgroundLoader.h:124
boost::mutex myProducerQueueMutex
Definition: DtBackgroundLoader.h:119
double myTimeSpentThisFrame
Definition: DtBackgroundLoader.h:133
Contains DLL export macros.