17 class DtDecalModelInstance;
32 virtual void setModelDefinition(
const std::string& str ) = 0;
36 virtual const std::string& className()
const = 0;
39 virtual void setOcclusionEnabled(
bool enabled ) = 0;
42 virtual void update() = 0;
46 virtual void setNewParticleVisible(
bool enable ) = 0;
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtModel class.
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:56
A model of a decal ribbon effect.
Definition: DtDecalModel.h:21
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72