18 class DtParticleCollisionObjectModelAgent;
19 class DtParticleCollisionObjectUpdaterAgent;
21 namespace EntityStateListener
33 DtSceneObjectAgent* sceneObject,
DtModelSetId modelSet );
50 virtual void initialize()
override;
53 virtual bool entityDestroyed()
const;
65 virtual void createModelAgents();
68 virtual void destroyModelAgents();
71 virtual void setModelDefinitionForAgents();
75 virtual void connectToListenerSignals()
override;
79 virtual void setInitialValuesFromVisualizerDefinition()
override;
83 virtual bool visible()
const;
DtParticleCollisionObjectModelAgent * myParticleCollisionObjectModel
Definition: DtEntityParticleCollisionObjectVisualizer.h:86
Base class for entity state visualizers (using the DtModelVisualizer schema)
Definition: DtEntityStateVisualizer.h:22
DtParticleCollisionObjectUpdaterAgent * myCollisionObjectUpdater
Definition: DtEntityParticleCollisionObjectVisualizer.h:87
DamageState
Definition: DtEntityStateListener.h:64
Definition: DtStateVisualizer.h:274
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:35
EntityStateListener::DamageState myDamageState
Definition: DtEntityParticleCollisionObjectVisualizer.h:89
Rotorwash collision object information.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtParticleCollisionObjectInfo myCollisionObject
Definition: DtEntityParticleCollisionObjectVisualizer.h:92
Contains makVrv:DtEntityStateVisualizer class. Base class for other state visualizers such as articul...
Describes the shape of a collision object for particle-based effects. So that particles don't enter t...
Definition: DtParticleCollisionObjectInfo.h:33
DtModelSetId
Definition: DtModelSetEnums.h:19
DtStateVisualizerCreatorTemplate< DtEntityParticleCollisionObjectVisualizer > DtEntityParticleCollisionObjectVisualizerCreator
Creator that will be registered with the state visualizer factory to create this class.
Definition: DtEntityParticleCollisionObjectVisualizer.h:98
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:26
Visualizer for particle collision objects (aka collision volumes)
Definition: DtEntityParticleCollisionObjectVisualizer.h:28
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:54