24 virtual std::string remoteGraphicSetName()
const;
25 virtual void setRemoteGraphicSetName(
const std::string& name);
27 virtual bool isEnabled()
const;
28 virtual void setEnabled(
bool state);
30 virtual bool appliesToAttribute()
const;
31 virtual void setAppliesToAttribute(
bool yesNo);
33 virtual void execute(
DtDe& de);
bool myState
Definition: DtRemoteGraphicSetCommand.h:37
bool myAppliesToAttribute
Definition: DtRemoteGraphicSetCommand.h:38
DtVrvCommandCreator is the base class for all command creators.
Definition: DtVrvCommand.h:44
virtual ~DtRemoteGraphicsSetCommandCreator()
Definition: DtRemoteGraphicSetCommand.h:47
boost::function< DtUniqueID(const std::string &)> GlobalIdConvertFunc
typedef for the function that takes a protocol specific id (as a string) and looks up the DtUniqueID ...
Definition: DtVrvCommand.h:40
DtRemoteGraphicsSetCommandCreator creates DtRemoteGraphicsSetCommands.
Definition: DtRemoteGraphicSetCommand.h:43
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtRemoteGraphicSetCommand sets remote graphics attributes.
Definition: DtRemoteGraphicSetCommand.h:18
std::string mySetName
Definition: DtRemoteGraphicSetCommand.h:36
DtVrvCommand is the base class for all commands.
Definition: DtVrvCommand.h:24
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
DtRemoteGraphicsSetCommandCreator(GlobalIdConvertFunc func)
Definition: DtRemoteGraphicSetCommand.h:46
Contains makVrv::DtVrvCommand and makVrv::DtVrvCommandCreator Classes.