DtRemoteGraphicSetCommand sets remote graphics attributes.
| makVrv::DtRemoteGraphicSetCommand::DtRemoteGraphicSetCommand |
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| virtual makVrv::DtRemoteGraphicSetCommand::~DtRemoteGraphicSetCommand |
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| virtual std::string makVrv::DtRemoteGraphicSetCommand::remoteGraphicSetName |
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const |
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| virtual void makVrv::DtRemoteGraphicSetCommand::setRemoteGraphicSetName |
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const std::string & |
name | ) |
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| virtual bool makVrv::DtRemoteGraphicSetCommand::isEnabled |
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const |
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| virtual void makVrv::DtRemoteGraphicSetCommand::setEnabled |
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bool |
state | ) |
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| virtual bool makVrv::DtRemoteGraphicSetCommand::appliesToAttribute |
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const |
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| virtual void makVrv::DtRemoteGraphicSetCommand::setAppliesToAttribute |
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bool |
yesNo | ) |
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| virtual void makVrv::DtRemoteGraphicSetCommand::execute |
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DtDe & |
de | ) |
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| std::string makVrv::DtRemoteGraphicSetCommand::mySetName |
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| bool makVrv::DtRemoteGraphicSetCommand::myState |
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| bool makVrv::DtRemoteGraphicSetCommand::myAppliesToAttribute |
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The documentation for this class was generated from the following file: