16 #include <matrix/vlVector.h>
41 virtual const std::string& className()
const = 0;
49 virtual void setPosition(
int vtx,
const DtVector& pos) = 0;
54 virtual void setOrientation(
int vtx,
const DtTaitBryan& ori) = 0;
58 virtual void setWindDirection(
const DtVector& winddir) = 0;
61 virtual void start() = 0;
64 virtual void stop() = 0;
67 virtual void pause() = 0;
70 virtual void resume() = 0;
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtModel class.
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
A model of a tactical smoke cloud made up of several smoke-puffs.
Definition: DtTacticalSmokeModel.h:25
Contains DLL export macros.