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VR-Forces Developer's Guide
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Public Member Functions | |
| DtBulletTriangleCallback (DtTriangleOutputInterface &output, const DtTerrainProcessPolygonsBox &box) | |
| virtual | ~DtBulletTriangleCallback () |
| virtual const DtTerrainProcessPolygonsBox & | box () const |
| virtual DtTriangleOutputInterface & | outputInterface () |
| virtual void | processTriangle (btVector3 *triangle, int partId, int triangleIndex) |
| virtual void | setTransform (btTransform *transform) |
| virtual void | setMesh (const DtTriangleMeshWithSoil *mesh) |
| virtual void | setCollisionObject (const DtCollisionObjectInterface *obj) |
Protected Attributes | |
| DtTriangleOutputInterface & | myOutput |
| btTransform * | myTransform |
| const DtTerrainProcessPolygonsBox * | myBox |
| const DtCollisionObjectInterface * | myCollisionObject |
| const DtTriangleMeshWithSoil * | myMesh |
| void * | myVrfUsr |
| DtBulletTriangleCallback::DtBulletTriangleCallback | ( | DtTriangleOutputInterface & | output, |
| const DtTerrainProcessPolygonsBox & | box | ||
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