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VR-Forces Developer's Guide
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A simple interface for allowing the various systems to draw lines at the right time.

Public Member Functions | |
| DtDebugDrawCallbackInterface (DtDe &de) | |
| virtual | ~DtDebugDrawCallbackInterface () |
| DtDebugDrawCallbackInterface ()=delete | |
| DtDebugDrawCallbackInterface (const DtDebugDrawCallbackInterface &rhs)=delete | |
| DtDebugDrawCallbackInterface & | operator= (const DtDebugDrawCallbackInterface &rhs)=delete |
| virtual void | drawDebugLines (osg::RenderInfo &renderInfo, const osg::Vec3d &eyePoint, DtOsgGizmoRenderer *renderer)=0 |
| virtual void | systemShutDown () |
| virtual bool | somethingToDraw (void) const |
Protected Attributes | |
| DtDe & | myDe |
| makVrv::DtDebugDrawCallbackInterface::DtDebugDrawCallbackInterface | ( | DtDe & | de | ) |
CTOR.
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virtual |
DTOR.
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delete |
not allowed
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delete |
not allowed
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delete |
not allowed
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pure virtual |
virtual callback to allow subclass to draw lines
Implemented in makVrv::DtOsgLightDebugAdapter.
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virtual |
Gizmo Renderer manager is getting shut down.
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virtual |
true by default
Reimplemented in makVrv::DtOsgLightDebugAdapter.
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protected |