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| virtual void | reset (void) |
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| makVrv::DtLightComputeProgramShaderConstants::DtLightComputeProgramShaderConstants |
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| ) |
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| virtual makVrv::DtLightComputeProgramShaderConstants::~DtLightComputeProgramShaderConstants |
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virtual |
| virtual void makVrv::DtLightComputeProgramShaderConstants::init |
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const DtGlProgram * |
program | ) |
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overridevirtual |
| virtual void makVrv::DtLightComputeProgramShaderConstants::reset |
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void |
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protectedvirtual |
| int makVrv::DtLightComputeProgramShaderConstants::myMaxNumInstancesIndex |
| int makVrv::DtLightComputeProgramShaderConstants::myLightCountIndex |
| int makVrv::DtLightComputeProgramShaderConstants::myGridDimIndex |
| int makVrv::DtLightComputeProgramShaderConstants::myTileSizeIndex |
| int makVrv::DtLightComputeProgramShaderConstants::myScreenSizeIndex |
| int makVrv::DtLightComputeProgramShaderConstants::myProjectionMatrixIndex |
| int makVrv::DtLightComputeProgramShaderConstants::myWorldRightIndex |
| int makVrv::DtLightComputeProgramShaderConstants::myWorldUpIndex |
| int makVrv::DtLightComputeProgramShaderConstants::mySensorMaskIndex |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentMaxNumInstancesUniformName |
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staticprotected |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentLightCountUniformName |
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staticprotected |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentGridDimUniformName |
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staticprotected |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentTileSizeUniformName |
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staticprotected |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentScreenSizeUniformName |
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staticprotected |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentProjectionMatrixUniformName |
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staticprotected |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentWorldRightUniformName |
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staticprotected |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentWorldUpUniformName |
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staticprotected |
| const char* makVrv::DtLightComputeProgramShaderConstants::theLightingComponentSensorSettingsUniformName |
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staticprotected |
The documentation for this class was generated from the following file: