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VR-Forces Developer's Guide
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Customized version of the osgEarth shader factory.

Public Member Functions | |
| osg::Uniform * | createUniformForGLMode (osg::StateAttribute::GLMode mode, osg::StateAttribute::GLModeValue value) const |
| osg::Uniform* makVrv::DtOsgEarthShaderFactory::createUniformForGLMode | ( | osg::StateAttribute::GLMode | mode, |
| osg::StateAttribute::GLModeValue | value | ||
| ) | const |
Override the uniform creator to use vrv_* namespaced uniform names.