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VR-Forces Developer's Guide
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Helps attach the drawable to the scene graph.

Public Member Functions | |
| DtOsgGizmoTransform () | |
| ~DtOsgGizmoTransform () | |
| virtual osg::Object * | clone (const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) const |
| virtual bool | computeWorldToLocalMatrix (osg::Matrix &matrix, osg::NodeVisitor *nv) const |
| virtual bool | computeLocalToWorldMatrix (osg::Matrix &matrix, osg::NodeVisitor *nv) const |
Private Member Functions | |
| DtOsgGizmoTransform (const DtOsgGizmoTransform &ob, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| DtOsgGizmoTransform & | operator= (const DtOsgGizmoTransform &rhs)=delete |
| makVrv::DtOsgGizmoTransform::DtOsgGizmoTransform | ( | ) |
CTOR.
| makVrv::DtOsgGizmoTransform::~DtOsgGizmoTransform | ( | ) |
DTOR.
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private |
Copy CTOR.
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privatedelete |
not allowed
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virtual |
Clone this object.
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virtual |
Transform to position relative to camera.
Used here to strip out the translation portion of the view matrix to allow camera relative rendering of instances
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virtual |
Transform to position relative to camera.