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| const int RangeItemUnknown = 0 |
Pre-defined series of types that can be used to identify what type of range item this is.
| const int RangeItemBallisticGun = 1 |
| const int RangeItemIndirectFire = 2 |
| const int RangeItemMissileSystem = 3 |
| const int RangeItemRangeProperty = 4 |
| const int RangeItemSensorRange = 5 |
| const int RangeItemMaximumSensorRange = 6 |
| const int RangeItemGeneric = 7 |
| const int RangeRingVersion_V1 = 0 |
Since there is no versioning of the range item in the first iteration, use this as a version index offset in the type to indicate the version. Will be added automatically and removed when range ring is encoded/decoded.
| const int RangeRingVersion_V2 = 100 |
| const int RangeRingVersion_V3 = 200 |