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staticObstacleNavInterface.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
13 
18 {
19 private:
26 
27 public:
28  static DtVrfObjectNavInterface* create(DtLocalObject* vrfObject);
29 
30 protected:
34  virtual bool init();
35 
36 public:
37 
38  virtual void postObjectInit();
39 
40  virtual void tick();
42 
43 };
A nav interface is a software component of an object that maintains the object's presence in the navi...
Definition: vrfObjectNavInterface.h:39
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual bool init()
Virtual init, called from the create() method.
This is the DtVrfObjectNavInterface subclass for objects which are treated as seldom moving obstacles...
Definition: staticObstacleNavInterface.h:17
virtual void postObjectInit()
Perform additional initialization after the object has been initialized. Default behavior is to do no...
Definition: vrfObjectNavInterface.h:67
DtVrfObjectNavInterface & operator=(const DtVrfObjectNavInterface &orig)
Not Implemented.
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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