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VR-Forces Developer's Guide
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Base class for bullet callbacks which implements needsCollision.

Classes | |
| struct | RayResultRecord |
Public Member Functions | |
| DtBulletRayResultCallback (DtIntersectionRecord::DtIntersectionType irtFlag, short int filterMask) | |
| virtual bool | needsCollision (btBroadphaseProxy *proxy0) const override |
| bool | dataAvailable () const |
Protected Attributes | |
| const DtIntersectionRecord::DtIntersectionType | myIrtFlag |
| bool | myDataAvailable |
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explicit |
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overridevirtual |
Builds BVH and checks to see if object is enabled.
Reimplemented in DtIntersectionExistsCallback.
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inline |
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protected |
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mutableprotected |