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DtNavAreaConfig Struct Reference

Configuration options for DtNavArea.

Public Member Functions

 DtNavAreaConfig ()
 

Public Attributes

int workingMemorySize
 
double queryTimeBudget
 
bool regenerateAtRuntime
 
int maxRegenerationThreads
 
double regenerationDelay
 
DtFilename regenerationFileDirectory
 

Constructor & Destructor Documentation

DtNavAreaConfig::DtNavAreaConfig ( )
inline

Member Data Documentation

int DtNavAreaConfig::workingMemorySize

Size (in MB) used when initializing working memory blocks within GameWare. Note that multiple blocks of this size are allowed, so this is not an overall limit.

double DtNavAreaConfig::queryTimeBudget

The time budget per frame for path queries in ms. Default value is 1.

bool DtNavAreaConfig::regenerateAtRuntime

Whether nav data should be regenerated at runtime.

int DtNavAreaConfig::maxRegenerationThreads

Maximum number of threads performing nav data regeneration at a time.

double DtNavAreaConfig::regenerationDelay

Minimum delay between an event resulting in nav data regeneration and the start of the regeneration thread.

DtFilename DtNavAreaConfig::regenerationFileDirectory

The directory in which nav data regeneration files should be stored.


The documentation for this struct was generated from the following file:

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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