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include
precompiledHeaders
vrfLuaPCH.h
Go to the documentation of this file.
1
#include <assert.h>
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#include <deque>
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#include <list>
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#include <math.h>
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#include <set>
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//MakTerrainToolkit includes
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#include <
gdb/specificationManager.h
>
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#include <
gdb/vectorNetworkRecord.h
>
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#include <
gdb/vectorNetworkIntersectionRecord.h
>
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#include <
geometry/chord.h
>
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#include <
geometry/intersectionRecord.h
>
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#include <
geometry/chordIntersectRecordList.h
>
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#include <
geometry/point.h
>
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#include <
geometry/sphere.h
>
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#include <
geometry/surface.h
>
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#include <
geometry/extent.h
>
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#include <
tdbutil/mathUtilities.h
>
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#include <
tdbutil/stringKeyFactory.h
>
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#include <
readerWriter/symbolString.h
>
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#include <
tdbutil/tdbUnits.h
>
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#include <
terrainCS/coordSystem.h
>
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//MakVrfVrlinkExtToolkit includes
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#include <
vrfExtObjects/vrfWeatherStateEnums.h
>
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#include <
vrfExtProtocol/simInterfaceContent.h
>
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#include <
vrfExtProtocol/messageTypes.h
>
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#include <
vrfExtProtocol/objectType.h
>
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#include <
vrfExtProtocol/objectTypeEnums.h
>
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#include <vrfExtProtocol/rangedObjectType.h>
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#include <
vrfExtProtocol/rangeItem.h
>
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//VR-Link includes
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#include <matrix/3dBoundingVolume.h>
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#include <matrix/geodeticCoord.h>
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#include <matrix/LibMatrix.h>
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#include <matrix/vlDcm.h>
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#include <matrix/vlTaitBryan.h>
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#include <matrix/vlVector.h>
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#include <mtl/environment.h>
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#include <mtl/envValue.h>
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#include <mtl/mtlEnvironment.h>
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#include <mtl/mtl.h>
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#include <vlpi/appearance.h>
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#include <vlpi/artPartSpec.h>
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#include <vlpi/disEnums.h>
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#include <vlpi/entityIdentifier.h>
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#include <vlpi/entityType.h>
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#include <vlpi/netStructs.h>
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#include <vlpi/simulationAddress.h>
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#include <vlpi/thresholder.h>
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#include <vlutil/vlConfig.h>
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#include <vlutil/vlFile.h>
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#include <vlutil/vlFilename.h>
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#include <vlutil/vlInetAddr.h>
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#include <vlutil/vlScopedLock.h>
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#include <vlutil/vlShmPool.h>
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#include <vlutil/vlString.h>
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#include <vlutil/vlStringUtil.h>
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#include <vlutil/vlTime.h>
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//Threading Building Blocks includes
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#include <tbb/compat/condition_variable>
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#include <tbb/concurrent_hash_map.h>
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#include <tbb/mutex.h>
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#include <tbb/recursive_mutex.h>
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#include <tbb/spin_mutex.h>
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#include <tbb/spin_rw_mutex.h>
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#include <tbb/task.h>
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#include <tbb/tbb_thread.h>
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//Boost includes
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#include <boost/algorithm/string.hpp>
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#include <boost/cast.hpp>
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#include <boost/enable_shared_from_this.hpp>
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#include <boost/exception/all.hpp>
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#include <boost/foreach.hpp>
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#include <boost/format.hpp>
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#include <boost/function.hpp>
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#include <boost/graph/adjacency_list.hpp>
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#include <boost/graph/graph_traits.hpp>
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#include <boost/graph/properties.hpp>
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#include <boost/lexical_cast.hpp>
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#include <boost/logic/tribool.hpp>
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#include <boost/math/special_functions/fpclassify.hpp>
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#include <boost/noncopyable.hpp>
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#include <boost/ptr_container/ptr_map.hpp>
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#include <boost/scoped_ptr.hpp>
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#include <boost/scope_exit.hpp>
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#include <boost/serialization/list.hpp>
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#include <boost/serialization/map.hpp>
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#include <boost/serialization/string.hpp>
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#include <boost/serialization/vector.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/tokenizer.hpp>
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#include <boost/tuple/tuple.hpp>
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#include <boost/unordered/unordered_set.hpp>
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#include <boost/utility.hpp>
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#include <boost/variant.hpp>
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#include <boost/weak_ptr.hpp>
vectorNetworkIntersectionRecord.h
vectorNetworkRecord.h
rangeItem.h
messageTypes.h
point.h
tdbUnits.h
vrfWeatherStateEnums.h
simInterfaceContent.h
specificationManager.h
chordIntersectRecordList.h
coordSystem.h
sphere.h
mathUtilities.h
stringKeyFactory.h
Factory templates DtStringKeyFactory and DtStringKeyFactoryWithParam.
intersectionRecord.h
objectTypeEnums.h
surface.h
chord.h
A DtChord is a finite line segment in 3-space, represented by two points. Data derived from the two e...
extent.h
Contains the declaration of the DtExtent class.
objectType.h
symbolString.h
Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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)