35 int myGroupColorIndex = 0;
36 int myReferenceCount = 0;
39 typedef std::pair<std::string, DtLightPointGroupEntry>
GroupIdPair;
40 typedef std::map<std::string, DtLightPointGroupEntry>
GroupIdMap;
47 static bool isLightPointGroupNameComplete(
const std::string& lightPointGroupName);
56 static const std::string& theClassName();
59 static float defaultLightPointRange();
68 virtual bool groupExists(
const std::string& group)
const;
71 virtual DtColorValue groupColor(
const std::string& group);
76 virtual int groupId(
const std::string& group,
bool increaseReferenceCount =
false);
79 virtual int lightPointMaxCode();
83 void setGroupColor(
const std::string& group,
float colorR,
float colorG,
float colorB,
float colorA);
87 virtual void setGroupColor(
const std::string& group,
const DtColorValue& color,
bool createGroupIfNonexistent =
true);
100 void local_setGroupColor(
const std::string& group,
const DtColorValue& color,
bool createGroupIfNonexistent);
int myLastUpdateLightPointMaxCode
Definition: DtLightPointManager.h:119
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
static const std::string theLightFilename
Definition: DtLightPointManager.h:123
DtLightPointTable myLightsTable
Definition: DtLightPointManager.h:109
std::map< std::string, DtColorValue > myColorsAwaitingGroupCreation
Definition: DtLightPointManager.h:117
DtSignalConnectionManager mySignals
Definition: DtLightPointManager.h:104
DtDe & myDe
Definition: DtLightPointManager.h:106
Template class which implements a data structure providing management of 'reserved' elements...
Definition: DtReservedElementsBuffer.h:16
std::pair< std::string, DtLightPointGroupEntry > GroupIdPair
Definition: DtLightPointManager.h:39
Lights Table class, handles loading the light type table default files and keeping track of all the c...
Definition: DtLightPointTable.h:34
Contains makVrv::DtVirtualBaseClass class.
The DtDeSharedState represents all the data that is shared between the master and its slaves...
Definition: DtDeSharedState.h:45
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
static const std::string theLightDefaultValuesXmlFilename
Definition: DtLightPointManager.h:125
Utility class container for light point types.
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
static const std::string theLightDefaultValuesCsvFilename
Definition: DtLightPointManager.h:126
std::map< std::string, DtLightPointGroupEntry > GroupIdMap
Definition: DtLightPointManager.h:40
static const std::string theLightTunningFilename
Definition: DtLightPointManager.h:124
Base class to provide boost signal/slot management.
DtReservedElementsBuffer< DtColorValue > myGroupColors
Definition: DtLightPointManager.h:115
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
GroupIdMap myGroupIds
Definition: DtLightPointManager.h:111
Template for Color values in [0,1] range.
Definition: DtColorValue.h:20
std::map< std::string, std::vector< std::string > > myEntityTypeNameToSubGroupNamesMap
Definition: DtLightPointManager.h:113
Definition: DtLightPointManager.h:33
Contains DLL export macros.
DtLightPointManager core base class for DtOsgLightPointManger (which does most of the work for light ...
Definition: DtLightPointManager.h:28