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VR-Forces Developer's Guide
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Go to the source code of this file.
Namespaces | |
| makVrv | |
| makVrv::vrvTacticalGraphicUtilities | |
Macros | |
| #define | DtOverlayGeometryBlockCreator std::bind(&vrvTacticalGraphicUtilities::createVertexAndLabelDataBlock, std::placeholders::_1 ) |
Functions | |
| DT_DLL_VRVCORE bool | makVrv::vrvTacticalGraphicUtilities::createVertexAndLabelDataBlock (const DtLinearModelData &createData) |
Contains geometry to create a linear block model.
| #define DtOverlayGeometryBlockCreator std::bind(&vrvTacticalGraphicUtilities::createVertexAndLabelDataBlock, std::placeholders::_1 ) |
Define that can be used to reference the function to supply to the DtOverlayGeometryManager.