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makVrf::DtRadarCoverageModel Class Referenceabstract

Class which will manager overlay or extruded polygon models for drawing radar coverage areas.

Inheritance diagram for makVrf::DtRadarCoverageModel:
Inheritance graph
[legend]

Public Member Functions

 DtRadarCoverageModel (makVrv::DtDe &de, makVrv::DtElementID id, makVrv::DtSceneObject *)
 
virtual ~DtRadarCoverageModel ()
 
int numberOfAreas () const
 
const std::vector
< makVrv::DtModelInstance * > & 
areas () const
 
virtual void setVisible (bool)
 
virtual void setAreasVisible (bool)
 
virtual void setVisible (int i, bool)
 
virtual void update ()
 
virtual void setNumberOfAreas (int)
 
virtual void removeArea (int)
 
virtual void setColor (int i, float r, float g, float b, float a)=0
 
virtual void setPosition (int vtx, const DtVector &position)
 
virtual void setOrigin (const DtVector &)
 
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 
virtual ~DtModel ()
 
DtModelInstancecreateModelInstance (const std::string &modelDefName, bool realize=true)
 
virtual void setModelDefinition (const std::string &str)
 
virtual const std::string & modelDefinitionName ()
 
virtual void saveModelToFile (const std::string &filename)
 
virtual const std::string & className () const
 
virtual DtUniqueID uniqueId () const
 
unsigned int transformSize () const
 
virtual const DtVectorposition (int vtx=0) const
 
virtual void removePosition (int vtx)
 
virtual void setPositionOffset (const DtVector &positionOffset)
 
virtual const DtVectorpositionOffset () const
 
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 
virtual void setPositionAndOrientation (int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)
 
virtual const DtTaitBryan & orientation (int vtx=0) const
 
virtual void setOrientationOffset (const DtTaitBryan &orientationOffset)
 
virtual const DtTaitBryan & orientationOffset () const
 
virtual void enableColorBlending (bool b)
 
virtual void setBlendColor (float r, float g, float b, float a)
 
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 
virtual bool colorBlendingEnabled () const
 
virtual void setColor (float r, float g, float b, float a)
 
virtual void enableLighting (bool l)
 
virtual DtModelSetId modelSet () const
 
const DtVectorboundingBoxExtents () const
 
void getBoundingBoxExtents (double &x, double &y, double &z) const
 
const DtVectorboundingBoxCenter () const
 
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 
void setContributesToBound (bool trueOrFalse)
 
bool contributesToBound () const
 
DtDede ()
 
virtual void setModelInstance (DtModelInstance *modelInstance)
 
virtual void promoteBackgroundModelInstance (const DtModelDefinition &defintion)
 
virtual bool visible () const
 
DtUniqueID sceneObjectId () const
 
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 
virtual void addedToSceneObject (const DtUniqueID &sceneObj, DtModelSetId modelSet, int visualizerType)
 
virtual void setElementId (DtElementID id)
 
virtual void removedFromSceneObject ()
 
virtual void setSolid (bool isSolid)
 
virtual bool isProp ()
 
virtual void updateMinLastFrameDistance (float distance)
 
virtual void resetLastFrameDistance ()
 
virtual float minLastFrameDistance () const
 
virtual DtModelInstancemodelInstance ()
 
virtual const DtModelInstancemodelInstance () const
 
int visualizerType () const
 
virtual bool supportsMultithreadedLoad ()
 
virtual void backgroundLoad ()
 
virtual void foregroundLoad ()
 
virtual bool isActivelyBackgroundLoading ()
 
virtual DtLoaderHandlegetLoadQueueHandle ()
 

Protected Member Functions

virtual void areaSetVisible (makVrv::DtModelInstance *, bool)
 
virtual makVrv::DtModelInstancecreateArea ()=0
 
virtual void addToScene (const makVrv::DtUniqueID &sceneObjectId, makVrv::DtModelSetId modelSet, int visualizerType) override
 
virtual void removeFromScene ()
 
virtual void setIsSupportModel (bool isSupport)
 
virtual void update (makVrv::DtModelInstance *)=0
 
virtual void removeArea (makVrv::DtModelInstance *)=0
 
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 
virtual void initializeModelInstance ()
 
void slot_modelInstanceChanged (DtModelInstance *instance)
 
virtual void waitAndClearLoadHandle ()
 
virtual void removedFromLoadQueue ()
 
virtual void setDoneBackgroundLoading ()
 
virtual void setActivelyBackgroundLoading ()
 

Protected Attributes

std::vector
< makVrv::DtModelInstance * > 
myAreas
 
makVrv::DtSceneObjectmySceneObject
 
DtVector myOrigin
 
bool myAreasVisible
 
- Protected Attributes inherited from makVrv::DtModel
DtLoaderHandlemyInLoadQueueHandle
 
DtDemyDe
 
const DtUniqueID myUniqueId
 
DtUniqueID myElementId
 
DtUniqueID myParentSceneObjectID
 
bool myColorBlendingEnabled
 
DtModelInstancemyBackgroundModelInstance
 
float myMinLastFrameDistance
 
TransformList myTransforms
 
DtModelInstancemyModelInstance
 
DtModelSetId myModelSet
 
int myVisualizerType
 
bool myContributesToBound
 
bool myIsPropFlag
 
float myBlendColor [4]
 
bool myVisibleFlag
 
DtVector myPositionOffset
 
DtTaitBryan myOrientationOffset
 
std::string myModelDefinitionName
 
bool myRequireModelInstance = true
 

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signalslib::signal
< void(DtModel *)> 
signal_modelToBeDestroyed
 
boost::signalslib::signal
< void(DtModel *)> 
signal_modelChanged
 
boost::signalslib::signal
< bool(DtModel *, bool),
SlotReturnOR
signal_visibilityChangeRequested
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
 
- Static Protected Attributes inherited from makVrv::DtModel
static bool theInittedState
 

Constructor & Destructor Documentation

makVrf::DtRadarCoverageModel::DtRadarCoverageModel ( makVrv::DtDe de,
makVrv::DtElementID  id,
makVrv::DtSceneObject  
)

CTOR.

virtual makVrf::DtRadarCoverageModel::~DtRadarCoverageModel ( )
virtual

DTOR.

Member Function Documentation

int makVrf::DtRadarCoverageModel::numberOfAreas ( ) const
inline

Returns the number of areas.

const std::vector<makVrv::DtModelInstance*>& makVrf::DtRadarCoverageModel::areas ( ) const
inline
virtual void makVrf::DtRadarCoverageModel::setVisible ( bool  )
virtual

Sets all the areas to be show/hidden.

Reimplemented from makVrv::DtModel.

virtual void makVrf::DtRadarCoverageModel::setAreasVisible ( bool  )
virtual

Sets the areas to be shown/hidden while keeping the current model at its current visibility state.

virtual void makVrf::DtRadarCoverageModel::setVisible ( int  i,
bool   
)
virtual

Sets the individual area to be show/hidden.

virtual void makVrf::DtRadarCoverageModel::update ( )
virtual

Updates all areas.

virtual void makVrf::DtRadarCoverageModel::setNumberOfAreas ( int  )
virtual

Sets the number of areas.

virtual void makVrf::DtRadarCoverageModel::removeArea ( int  )
virtual

Removes the given area.

virtual void makVrf::DtRadarCoverageModel::setColor ( int  i,
float  r,
float  g,
float  b,
float  a 
)
pure virtual

Sets the color of the particular area.

Implemented in makVrf::DtRadarCoverageExtrudedModel, and makVrf::DtRadarCoverageOverlayModel.

virtual void makVrf::DtRadarCoverageModel::setPosition ( int  vtx,
const DtVector position 
)
virtual

Set the position of a control vertex in the model.

Reimplemented from makVrv::DtModel.

virtual void makVrf::DtRadarCoverageModel::setOrigin ( const DtVector )
virtual
virtual void makVrf::DtRadarCoverageModel::areaSetVisible ( makVrv::DtModelInstance ,
bool   
)
protectedvirtual
virtual makVrv::DtModelInstance* makVrf::DtRadarCoverageModel::createArea ( )
protectedpure virtual

Creates a new model instance area.

Implemented in makVrf::DtRadarCoverageExtrudedModel, and makVrf::DtRadarCoverageOverlayModel.

virtual void makVrf::DtRadarCoverageModel::addToScene ( const makVrv::DtUniqueID sceneObjectId,
makVrv::DtModelSetId  modelSet,
int  visualizerType 
)
overrideprotectedvirtual

Adds model to scene. Since this model, itself, is not added, simply stores members.

Implements makVrv::DtModel.

virtual void makVrf::DtRadarCoverageModel::removeFromScene ( )
protectedvirtual

Removes the model from the scene.

Implements makVrv::DtModel.

virtual void makVrf::DtRadarCoverageModel::setIsSupportModel ( bool  isSupport)
protectedvirtual

Set whether the model is part of the support group (whether or not other scene objects can ground clamp to this model)

Implements makVrv::DtModel.

virtual void makVrf::DtRadarCoverageModel::update ( makVrv::DtModelInstance )
protectedpure virtual

Called to update the particular area.

Implemented in makVrf::DtRadarCoverageExtrudedModel, and makVrf::DtRadarCoverageOverlayModel.

virtual void makVrf::DtRadarCoverageModel::removeArea ( makVrv::DtModelInstance )
protectedpure virtual

Called to update the particular area.

Implemented in makVrf::DtRadarCoverageExtrudedModel, and makVrf::DtRadarCoverageOverlayModel.

Member Data Documentation

std::vector<makVrv::DtModelInstance*> makVrf::DtRadarCoverageModel::myAreas
protected
makVrv::DtSceneObject* makVrf::DtRadarCoverageModel::mySceneObject
protected
DtVector makVrf::DtRadarCoverageModel::myOrigin
protected
bool makVrf::DtRadarCoverageModel::myAreasVisible
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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