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| | Dt3DLaserDesignatorVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, DtModelSetId modelSet) |
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| virtual | ~Dt3DLaserDesignatorVisualizer () |
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| | Dt3DLaserDesignatorVisualizer ()=delete |
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| | Dt3DLaserDesignatorVisualizer (const Dt3DLaserDesignatorVisualizer &rhs)=delete |
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| Dt3DLaserDesignatorVisualizer & | operator= (const Dt3DLaserDesignatorVisualizer &rhs)=delete |
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| virtual void | destroyModelAgents () override |
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virtual const
DtStateVisualizer::TypeInfo & | typeInfo () const |
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| virtual void | setTexture (const std::string &texture) |
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| virtual const std::string & | texture () const |
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| virtual void | setRadius (float radius) |
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| virtual float | radius () const |
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| | DtLaserDesignatorVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtModelSetId modelSet) |
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| | DtLaserDesignatorVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, DtModelSetId modelSet) |
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| virtual | ~DtLaserDesignatorVisualizer () |
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| virtual void | setParent (DtStateVisualizer *) |
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| virtual void | createModelAgents () |
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| virtual void | setModelDefinitionForAgents () |
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| virtual void | setDesignatorElementId (const DtElementID &) |
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| virtual DtElementID | designatorElementId () const |
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| virtual void | setDesignatorLocation (const DtVector &loc) |
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| virtual const DtVector & | designatorLocation () const |
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| virtual void | setDesignatorCode (int code) |
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| virtual int | designatorCode () const |
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| virtual void | setPower (DtFloat32 power) |
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| virtual float | power () const |
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| virtual void | setDesignatedElementId (const DtElementID &) |
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| virtual DtElementID | designatedElementId () const |
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| virtual void | setFont (const std::string &font) |
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| virtual const std::string & | font () const |
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| virtual void | setFontSize (float fontSize) |
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| virtual float | fontSize () const |
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| virtual void | setFontColor (float r, float g, float b, float a) |
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| virtual void | getFontColor (float &r, float &g, float &b, float &a) const |
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| | DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, DtSceneObjectAgent *sceneObjectAgent, DtModelSetId modelSet) |
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| virtual | ~DtStateVisualizer () |
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| virtual DtModelSetId | modelSet () |
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| virtual void | setSceneObjectAgent (DtSceneObjectAgent *sceneObject) |
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| void | setModelDefinition (const std::string &definition) |
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| const std::string & | modelDefinition () const |
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| virtual void | implementVisibility (bool visible) |
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| virtual void | slot_setSelected (bool b) |
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| void | setName (const std::string &) |
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| const std::string & | name () const |
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| virtual void | setPickable (bool) |
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| virtual bool | pickable () const |
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| virtual DtUniqueID | sceneObjectID () const |
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| int | visualizerType () const |
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| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &) |
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| DtStateListener & | listener () |
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| const DtStateListener & | listener () const |
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| DtBaseConnection & | simulation () |
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| void | setDistribute (bool b) |
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| bool | distribute () const |
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| virtual bool | setVisualizerIsVisible (bool vis, DtVisualizerShowHideContext::VisualizerShowHideContext context) |
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