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VR-Forces Developer's Guide
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Visualizer for detonation interactions. This class creates its own scene object agent, and then passes it off to the temporary effects manager.

Public Types | |
| using | SupportedDetonationCategories = std::list< std::string > |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
Static Public Member Functions | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
Protected Member Functions | |
| virtual void | setInitialValuesFromVisualizerDefinition () override |
| virtual void | createModelAgents () override |
| virtual bool | detonationCategorySupported () |
Protected Member Functions inherited from makVrv::DtInteractionStateVisualizer | |
| virtual void | destroyModelAgents () override |
| virtual void | setModelDefinitionForAgents () |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | connectToListenerSignals () |
| virtual void | makeVisible () |
| virtual bool | isVisible () const |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val) |
Protected Attributes | |
| DtDetonationInteractionStateListener * | myDetonationListener |
| SupportedDetonationCategories | mySupportedDetonationCategories |
| std::string | myDetonationCategory |
Protected Attributes inherited from makVrv::DtInteractionStateVisualizer | |
| std::list< DtModelAgent * > | myModels |
| DtSceneObjectAgent * | myTemporarySceneObjectAgent |
| double | myLifeTime |
| double | myDelayTime |
| std::string | mySchema |
Protected Attributes inherited from makVrv::DtStateVisualizer | |
| DtBaseConnection & | mySimulation |
| DtStateListener & | myListener |
| bool | myDistributeFlag |
| DtUniqueID | mySceneObjectID |
| std::string | myName |
| std::string | myModelDefinition |
| DtSignalConnectionManager | myConnections |
| DtModelSetId | myModelSet |
| int | myVisualizerType |
| bool | myPickable |
| bool | myVisible |
| const DtVisualizerDefinition * | myVisualizerDefinition |
| DtSceneObjectAgent * | mySceneObjectAgent |
| bool | myInitialInitializeDone |
| ShowHideContextVector | myVisualizerShowHideContexts |
Additional Inherited Members | |
Protected Types inherited from makVrv::DtStateVisualizer | |
| typedef std::vector < DtVisualizerShowHideContext::VisualizerShowHideContext > | ShowHideContextVector |
| using makVrv::DtDetonationInteractionVisualizer::SupportedDetonationCategories = std::list<std::string> |
| makVrv::DtDetonationInteractionVisualizer::DtDetonationInteractionVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| DtSceneObjectAgent * | sceneObject, | ||
| DtModelSetId | modelSet | ||
| ) |
CTOR.
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virtual |
DTOR.
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delete |
not allowed - default constructor
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delete |
not allowed - copy constructor
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delete |
not allowed = equals operator
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overridevirtual |
Initialize the visualizer.
Reimplemented from makVrv::DtStateVisualizer.
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virtual |
The instance's type info.
Implements makVrv::DtStateVisualizer.
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static |
This class's type info.
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overrideprotectedvirtual |
Sets member variables from the visualizer definition if they exist Should not call this directly. Called by DtStateVisualizer::initialize.
Reimplemented from makVrv::DtInteractionStateVisualizer.
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overrideprotectedvirtual |
Create the model agents, but only if the detonation category is in mySupportedDetonationCategories (or mySupportedDetonationCategories is empty). Creates scene object agent for this visualizer only.
Reimplemented from makVrv::DtInteractionStateVisualizer.
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protectedvirtual |
Uses mySupportedDetonationCategories to determine if myDetonationCategory is supported by this visualizer.
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protected |
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protected |
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protected |